Home
last modified time | relevance | path

Searched refs:ColorDrawBuffer (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dbuffers.c792 fb->ColorDrawBuffer[0] = buffers[0]; in _mesa_drawbuffers()
814 fb->ColorDrawBuffer[buf] = buffers[buf]; in _mesa_drawbuffers()
827 fb->ColorDrawBuffer[buf] = GL_NONE; in _mesa_drawbuffers()
833 if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { in _mesa_drawbuffers()
835 ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; in _mesa_drawbuffers()
Ddraw_validate.c124 if (ctx->DrawBuffer->ColorDrawBuffer[0] == GL_FRONT_AND_BACK) in _mesa_update_valid_to_render_state()
128 if (ctx->DrawBuffer->ColorDrawBuffer[i] != GL_NONE) in _mesa_update_valid_to_render_state()
Dframebuffer.c126 fb->ColorDrawBuffer[0] = GL_BACK; in _mesa_initialize_window_framebuffer()
133 fb->ColorDrawBuffer[0] = GL_FRONT; in _mesa_initialize_window_framebuffer()
169 fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; in _mesa_initialize_user_framebuffer()
630 if (fb->ColorDrawBuffer[0] != ctx->Color.DrawBuffer[0]) { in update_framebuffer()
Ddrawpix.c63 _mesa_enum_to_string(ctx->DrawBuffer->ColorDrawBuffer[0]), in _mesa_DrawPixels()
212 _mesa_enum_to_string(ctx->DrawBuffer->ColorDrawBuffer[0]), in _mesa_CopyPixels()
Ddebug.c473 ctx->DrawBuffer->ColorDrawBuffer[0]); in _mesa_dump_color_buffer()
Dclear.c282 switch (ctx->DrawBuffer->ColorDrawBuffer[drawbuffer]) { in make_color_buffer_mask()
Dfbobject.c1650 if (fb->ColorDrawBuffer[j] != GL_NONE) { in _mesa_test_framebuffer_completeness()
1652 = get_attachment(ctx, fb, fb->ColorDrawBuffer[j], NULL); in _mesa_test_framebuffer_completeness()
5093 *param = fb->ColorDrawBuffer[0]; in _mesa_GetFramebufferParameterivEXT()
5101 if (buffer < ARRAY_SIZE(fb->ColorDrawBuffer)) in _mesa_GetFramebufferParameterivEXT()
5102 *param = fb->ColorDrawBuffer[buffer]; in _mesa_GetFramebufferParameterivEXT()
Dmtypes.h2747 GLenum16 ColorDrawBuffer[MAX_DRAW_BUFFERS]; member
Dattrib.c122 head->Color.DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; in _mesa_PushAttrib()