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Searched refs:ColorMaterialEnabled (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c115 if (color0_changed && ctx->Light.ColorMaterialEnabled) { in playback_copy_to_current()
Dvbo_exec_api.c233 if (color0_changed && ctx->Light.ColorMaterialEnabled) { in vbo_exec_copy_to_current()
590 if (ctx->Light.ColorMaterialEnabled) { in _mesa_Materialfv()
/third_party/mesa3d/src/mesa/main/
Dattrib.c142 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; in _mesa_PushAttrib()
358 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, in pop_enable_group()
906 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, in _mesa_PopAttrib()
907 attr->Light.ColorMaterialEnabled, GL_COLOR_MATERIAL); in _mesa_PopAttrib()
Denable.c484 if (ctx->Light.ColorMaterialEnabled == state) in _mesa_set_enable()
489 ctx->Light.ColorMaterialEnabled = state; in _mesa_set_enable()
1569 return ctx->Light.ColorMaterialEnabled; in _mesa_IsEnabled()
Dlight.c813 if (ctx->Light.ColorMaterialEnabled) { in _mesa_ColorMaterial()
1271 ctx->Light.ColorMaterialEnabled = GL_FALSE; in _mesa_init_lighting()
Dmtypes.h515 GLboolean ColorMaterialEnabled; member
Dffvertex_prog.c197 if (ctx->Light.ColorMaterialEnabled) { in make_state_key()