Searched refs:ColorMaterialEnabled (Results 1 – 7 of 7) sorted by relevance
115 if (color0_changed && ctx->Light.ColorMaterialEnabled) { in playback_copy_to_current()
233 if (color0_changed && ctx->Light.ColorMaterialEnabled) { in vbo_exec_copy_to_current()590 if (ctx->Light.ColorMaterialEnabled) { in _mesa_Materialfv()
142 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; in _mesa_PushAttrib()358 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, in pop_enable_group()906 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, in _mesa_PopAttrib()907 attr->Light.ColorMaterialEnabled, GL_COLOR_MATERIAL); in _mesa_PopAttrib()
484 if (ctx->Light.ColorMaterialEnabled == state) in _mesa_set_enable()489 ctx->Light.ColorMaterialEnabled = state; in _mesa_set_enable()1569 return ctx->Light.ColorMaterialEnabled; in _mesa_IsEnabled()
813 if (ctx->Light.ColorMaterialEnabled) { in _mesa_ColorMaterial()1271 ctx->Light.ColorMaterialEnabled = GL_FALSE; in _mesa_init_lighting()
515 GLboolean ColorMaterialEnabled; member
197 if (ctx->Light.ColorMaterialEnabled) { in make_state_key()