Searched refs:ConfigFlags (Results 1 – 21 of 21) sorted by relevance
/third_party/mesa3d/src/amd/addrlib/src/core/ |
D | addrelemlib.h | 240 VOID SetConfigFlags(ConfigFlags flags) in SetConfigFlags() 272 ConfigFlags m_configFlags; ///< Copy of AddrLib's configFlags
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D | addrlib.h | 381 ConfigFlags m_configFlags; ///< Global configuration flags. Note this is setup by
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D | addrcommon.h | 269 union ConfigFlags union
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_sdl.cpp | 362 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) in ImGui_ImplSDL2_UpdateMouseCursor() 384 if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) in ImGui_ImplSDL2_UpdateGamepads()
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D | imgui_impl_glfw.cpp | 374 …if ((io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) || glfwGetInputMode(bd->Window, GLFW_C… in ImGui_ImplGlfw_UpdateMouseCursor() 396 if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) in ImGui_ImplGlfw_UpdateGamepads()
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D | imgui_impl_win32.cpp | 193 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) in ImGui_ImplWin32_UpdateMouseCursor() 264 if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) in ImGui_ImplWin32_UpdateGamepads()
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D | imgui_impl_osx.mm | 6 // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFla… 212 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange)
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D | imgui_impl_allegro5.cpp | 421 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) in ImGui_ImplAllegro5_UpdateMouseCursor()
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/third_party/skia/third_party/externals/imgui/examples/example_glfw_metal/ |
D | main.mm | 30 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls 31 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_metal/ |
D | main.mm | 21 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls 22 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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/third_party/skia/third_party/externals/imgui/examples/example_apple_opengl2/ |
D | main.mm | 53 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls 54 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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/third_party/skia/third_party/externals/imgui/examples/example_apple_metal/ |
D | main.mm | 57 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls 58 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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/third_party/skia/third_party/externals/imgui/ |
D | imgui_demo.cpp | 429 …ImGui::CheckboxFlags("io.ConfigFlags: NavEnableKeyboard", &io.ConfigFlags, ImGuiConfigFlags_Nav… in ShowDemoWindow() 431 …ImGui::CheckboxFlags("io.ConfigFlags: NavEnableGamepad", &io.ConfigFlags, ImGuiConfigFlags_Nav… in ShowDemoWindow() 433 …ImGui::CheckboxFlags("io.ConfigFlags: NavEnableSetMousePos", &io.ConfigFlags, ImGuiConfigFlags_Nav… in ShowDemoWindow() 435 …ImGui::CheckboxFlags("io.ConfigFlags: NoMouse", &io.ConfigFlags, ImGuiConfigFlags_NoM… in ShowDemoWindow() 436 if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) in ShowDemoWindow() 445 io.ConfigFlags &= ~ImGuiConfigFlags_NoMouse; in ShowDemoWindow() 447 …ImGui::CheckboxFlags("io.ConfigFlags: NoMouseCursorChange", &io.ConfigFlags, ImGuiConfigFlags_NoMo… in ShowDemoWindow() 5761 ImGui::Text("io.ConfigFlags: 0x%08X", io.ConfigFlags); 5762 … if (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) ImGui::Text(" NavEnableKeyboard"); 5763 … if (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) ImGui::Text(" NavEnableGamepad"); [all …]
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D | imgui.cpp | 1078 ConfigFlags = ImGuiConfigFlags_None; in ImGuiIO() 3885 if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) in UpdateHoveredWindowAndCaptureFlags() 3935 …if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & Im… in UpdateHoveredWindowAndCaptureFlags() 7275 if (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) in ErrorCheckNewFrameSanityChecks() 8768 …if (!g.NavDisableHighlight && g.NavDisableMouseHover && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavE… in FindBestWindowPosForPopup() 9282 const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdate() 9283 …const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.B… in NavUpdate() 9330 …if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) && (io.BackendFlags & ImGuiBackendFla… in NavUpdate() 9499 const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdateCreateMoveRequest() 9907 const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdateWindowing()
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D | imgui.h | 1826 …ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set… member
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/third_party/mesa3d/src/imgui/ |
D | imgui.cpp | 1150 ConfigFlags = ImGuiConfigFlags_None; in ImGuiIO() 3316 if (g.IO.ConfigFlags & ImGuiConfigFlags_NoMouse) in UpdateHoveredWindowAndCaptureFlags() 3350 …if (g.IO.NavActive && (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(g.IO.ConfigFlag… in UpdateHoveredWindowAndCaptureFlags() 3380 if (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) in NewFrame() 7105 …if (!g.NavDisableHighlight && g.NavDisableMouseHover && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavE… in FindBestWindowPosForPopup() 7579 bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdate() 7580 …bool nav_gamepad_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (g.IO.Bac… in NavUpdate() 7638 …if ((g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) && (g.IO.BackendFlags & ImGuiBacken… in NavUpdate() 7997 …dowingTarget && g.IO.KeyCtrl && IsKeyPressedMap(ImGuiKey_Tab) && (g.IO.ConfigFlags & ImGuiConfigFl… in NavUpdateWindowing()
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D | imgui.h | 1286 …ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set… member
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/third_party/skia/third_party/externals/imgui/docs/ |
D | EXAMPLES.md | 41 io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable some options
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D | FAQ.md | 140 - Keyboard: set `io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard` to enable. 141 - Gamepad: set `io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad` to enable (with a supporting b…
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D | CHANGELOG.txt | 1826 - Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent. 2146 - Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad to enable. 2151 …- Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard to enable. NewFrame() will automaticall… 2160 - Navigation: IO: Added io.ConfigFlags (input), io.NavActive (output), io.NavVisible (output). (#78… 2166 - IO: Added io.ConfigFlags for user application to store settings for imgui and for the backend:
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/third_party/mesa3d/src/intel/tools/ |
D | aubinator_viewer.cpp | 1134 io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; in realize_area()
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