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Searched refs:ConfigFlags (Results 1 – 21 of 21) sorted by relevance

/third_party/mesa3d/src/amd/addrlib/src/core/
Daddrelemlib.h240 VOID SetConfigFlags(ConfigFlags flags) in SetConfigFlags()
272 ConfigFlags m_configFlags; ///< Copy of AddrLib's configFlags
Daddrlib.h381 ConfigFlags m_configFlags; ///< Global configuration flags. Note this is setup by
Daddrcommon.h269 union ConfigFlags union
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_sdl.cpp362 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) in ImGui_ImplSDL2_UpdateMouseCursor()
384 if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) in ImGui_ImplSDL2_UpdateGamepads()
Dimgui_impl_glfw.cpp374 …if ((io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) || glfwGetInputMode(bd->Window, GLFW_C… in ImGui_ImplGlfw_UpdateMouseCursor()
396 if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) in ImGui_ImplGlfw_UpdateGamepads()
Dimgui_impl_win32.cpp193 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) in ImGui_ImplWin32_UpdateMouseCursor()
264 if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) in ImGui_ImplWin32_UpdateGamepads()
Dimgui_impl_osx.mm6 // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFla…
212 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange)
Dimgui_impl_allegro5.cpp421 if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) in ImGui_ImplAllegro5_UpdateMouseCursor()
/third_party/skia/third_party/externals/imgui/examples/example_glfw_metal/
Dmain.mm30 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
31 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
/third_party/skia/third_party/externals/imgui/examples/example_sdl_metal/
Dmain.mm21 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
22 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
/third_party/skia/third_party/externals/imgui/examples/example_apple_opengl2/
Dmain.mm53 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
54 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
/third_party/skia/third_party/externals/imgui/examples/example_apple_metal/
Dmain.mm57 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
58 //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
/third_party/skia/third_party/externals/imgui/
Dimgui_demo.cpp429 …ImGui::CheckboxFlags("io.ConfigFlags: NavEnableKeyboard", &io.ConfigFlags, ImGuiConfigFlags_Nav… in ShowDemoWindow()
431 …ImGui::CheckboxFlags("io.ConfigFlags: NavEnableGamepad", &io.ConfigFlags, ImGuiConfigFlags_Nav… in ShowDemoWindow()
433 …ImGui::CheckboxFlags("io.ConfigFlags: NavEnableSetMousePos", &io.ConfigFlags, ImGuiConfigFlags_Nav… in ShowDemoWindow()
435 …ImGui::CheckboxFlags("io.ConfigFlags: NoMouse", &io.ConfigFlags, ImGuiConfigFlags_NoM… in ShowDemoWindow()
436 if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) in ShowDemoWindow()
445 io.ConfigFlags &= ~ImGuiConfigFlags_NoMouse; in ShowDemoWindow()
447 …ImGui::CheckboxFlags("io.ConfigFlags: NoMouseCursorChange", &io.ConfigFlags, ImGuiConfigFlags_NoMo… in ShowDemoWindow()
5761 ImGui::Text("io.ConfigFlags: 0x%08X", io.ConfigFlags);
5762 … if (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) ImGui::Text(" NavEnableKeyboard");
5763 … if (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) ImGui::Text(" NavEnableGamepad");
[all …]
Dimgui.cpp1078 ConfigFlags = ImGuiConfigFlags_None; in ImGuiIO()
3885 if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) in UpdateHoveredWindowAndCaptureFlags()
3935 …if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & Im… in UpdateHoveredWindowAndCaptureFlags()
7275 if (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) in ErrorCheckNewFrameSanityChecks()
8768 …if (!g.NavDisableHighlight && g.NavDisableMouseHover && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavE… in FindBestWindowPosForPopup()
9282 const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdate()
9283 …const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.B… in NavUpdate()
9330 …if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) && (io.BackendFlags & ImGuiBackendFla… in NavUpdate()
9499 const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdateCreateMoveRequest()
9907 const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdateWindowing()
Dimgui.h1826 …ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set… member
/third_party/mesa3d/src/imgui/
Dimgui.cpp1150 ConfigFlags = ImGuiConfigFlags_None; in ImGuiIO()
3316 if (g.IO.ConfigFlags & ImGuiConfigFlags_NoMouse) in UpdateHoveredWindowAndCaptureFlags()
3350 …if (g.IO.NavActive && (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(g.IO.ConfigFlag… in UpdateHoveredWindowAndCaptureFlags()
3380 if (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) in NewFrame()
7105 …if (!g.NavDisableHighlight && g.NavDisableMouseHover && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavE… in FindBestWindowPosForPopup()
7579 bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; in NavUpdate()
7580 …bool nav_gamepad_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (g.IO.Bac… in NavUpdate()
7638 …if ((g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) && (g.IO.BackendFlags & ImGuiBacken… in NavUpdate()
7997 …dowingTarget && g.IO.KeyCtrl && IsKeyPressedMap(ImGuiKey_Tab) && (g.IO.ConfigFlags & ImGuiConfigFl… in NavUpdateWindowing()
Dimgui.h1286 …ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set… member
/third_party/skia/third_party/externals/imgui/docs/
DEXAMPLES.md41 io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable some options
DFAQ.md140 - Keyboard: set `io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard` to enable.
141 - Gamepad: set `io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad` to enable (with a supporting b…
DCHANGELOG.txt1826 - Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2146 - Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad to enable.
2151 …- Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard to enable. NewFrame() will automaticall…
2160 - Navigation: IO: Added io.ConfigFlags (input), io.NavActive (output), io.NavVisible (output). (#78…
2166 - IO: Added io.ConfigFlags for user application to store settings for imgui and for the backend:
/third_party/mesa3d/src/intel/tools/
Daubinator_viewer.cpp1134 io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; in realize_area()