Searched refs:ConstantOutputForConstantInput (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/src/gpu/effects/ |
D | GrBlendFragmentProcessor.cpp | 154 SkPMColor4f srcColor = ConstantOutputForConstantInput(src, input); in constantOutputForConstantInput() 155 SkPMColor4f dstColor = ConstantOutputForConstantInput(dst, input); in constantOutputForConstantInput()
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D | GrMatrixEffect.h | 39 return ConstantOutputForConstantInput(this->childProcessor(0), inputColor); in constantOutputForConstantInput()
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D | GrSkSLFP.cpp | 395 return ConstantOutputForConstantInput(this->childProcessor(index), color); in constantOutputForConstantInput() 399 ? ConstantOutputForConstantInput( in constantOutputForConstantInput()
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D | GrBicubicEffect.cpp | 234 return GrFragmentProcessor::ConstantOutputForConstantInput(this->childProcessor(0), input); in constantOutputForConstantInput()
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/third_party/skia/src/gpu/ |
D | GrFragmentProcessor.cpp | 313 return fSwizzle.applyTo(ConstantOutputForConstantInput(this->childProcessor(0), input)); in SwizzleOutput() 428 color = ConstantOutputForConstantInput(this->childProcessor(1), color); in Compose() 429 color = ConstantOutputForConstantInput(this->childProcessor(0), color); in Compose() 848 return ConstantOutputForConstantInput(this->childProcessor(0), input); in HighPrecision()
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D | GrColorSpaceXform.cpp | 130 const auto c0 = ConstantOutputForConstantInput(this->childProcessor(0), input); in constantOutputForConstantInput()
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D | GrFragmentProcessor.h | 374 static SkPMColor4f ConstantOutputForConstantInput(const GrFragmentProcessor* fp, in ConstantOutputForConstantInput() function
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