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Searched refs:CostPerUse (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARC/
DARCRegisterInfo.td32 let CostPerUse=1 in {
47 let CostPerUse=1 in {
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/RISCV/
DRISCVRegisterInfo.td40 // CostPerUse is set higher for registers that may not be compressible as they
49 let CostPerUse = 1 in {
66 let CostPerUse = 1 in {
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86RegisterInfo.td64 let CostPerUse = 1 in {
129 let SubRegIndices = [sub_8bit, sub_8bit_hi_phony], CostPerUse = 1,
155 let SubRegIndices = [sub_16bit, sub_16bit_hi], CostPerUse = 1,
179 let CostPerUse = 1 in {
222 let CostPerUse = 1 in {
249 } // CostPerUse
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DTargetRegisterInfo.h211 unsigned CostPerUse; // Extra cost of instructions using register. member
328 return InfoDesc[RegNo].CostPerUse; in getCostPerUse()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Target/
DTarget.td166 // CostPerUse - Additional cost of instructions using this register compared
168 // minimize the number of instructions using a register with a CostPerUse.
171 int CostPerUse = 0;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/
DARMRegisterInfo.td86 let CostPerUse = 1 in {