Home
last modified time | relevance | path

Searched refs:CreateDepthStencilState (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DOutputMerger.h102 void APIENTRY CreateDepthStencilState(
DDevice.cpp240 pDeviceFuncs->pfnCreateDepthStencilState = CreateDepthStencilState; in CreateDevice()
DOutputMerger.cpp888 CreateDepthStencilState( in CreateDepthStencilState() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp139 return device->CreateDepthStencilState(desc, resourceOut); in CreateResource()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp501 bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); in ImGui_ImplDX10_CreateDeviceObjects()
Dimgui_impl_dx11.cpp513 bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); in ImGui_ImplDX11_CreateDeviceObjects()