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Searched refs:CreateRenderTargetView (Results 1 – 20 of 20) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DOutputMerger.h42 void APIENTRY CreateRenderTargetView(
DDevice.cpp228 pDeviceFuncs->pfnCreateRenderTargetView = CreateRenderTargetView; in CreateDevice()
DOutputMerger.cpp78 CreateRenderTargetView( in CreateRenderTargetView() function
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
Dmain.cpp223 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, &g_mainRenderTargetView); in CreateRenderTarget()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
Dmain.cpp209 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, &g_mainRenderTargetView); in CreateRenderTarget()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
Dmain.cpp205 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, &g_mainRenderTargetView); in CreateRenderTarget()
/third_party/skia/src/gpu/d3d/
DGrD3DCpuDescriptorManager.cpp21 gpu->device()->CreateRenderTargetView(textureResource, nullptr, descriptor.fHandle); in createRenderTargetView()
/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/
Dtri.cpp169 …hr = pDevice->CreateRenderTargetView(pBackBuffer.Get(), &RenderTargetViewDesc, &pRenderTargetView); in main()
/third_party/openGLES/extensions/NV/
DWGL_NV_DX_interop2.txt187 device->CreateRenderTargetView(dxColorbuffer, &rtd, &colorBufferView);
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DWGL_NV_DX_interop2.txt187 device->CreateRenderTargetView(dxColorbuffer, &rtd, &colorBufferView);
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
Dmain.cpp382 g_pd3dDevice->CreateRenderTargetView(pBackBuffer, NULL, g_mainRenderTargetDescriptor[i]); in CreateRenderTarget()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_surface.cpp226 screen->dev->CreateRenderTargetView(d3d12_resource_resource(res), &desc, in initialize_rtv()
Dd3d12_screen.cpp1095 screen->dev->CreateRenderTargetView(NULL, &rtv, screen->null_rtv.cpu_handle); in d3d12_init_null_rtv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp205 return device->CreateRenderTargetView(resource, desc, renderTargetView); in CreateResource()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DD3D12ResourceWrappingTests.cpp366 hr = mD3d11Device->CreateRenderTargetView(d3d11Texture.Get(), nullptr, &d3d11RTV); in WrapAndClearD3D11Texture()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp1079 device->GetD3D12Device()->CreateRenderTargetView(GetD3D12Resource(), &rtvDesc, in ClearTexture()
DCommandBufferD3D12.cpp1213 device->GetD3D12Device()->CreateRenderTargetView( in SetupRenderPass()
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12Sample.cpp523 g_Device->CreateRenderTargetView(g_RenderTargets[i], nullptr, rtvHandle); in InitD3D()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp775 hr = m_pDevice->CreateRenderTargetView(m_pTexture[BUFFER_VK_READ], NULL, &m_pRenderTargetView); in DX11Operation()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp775 hr = m_pDevice->CreateRenderTargetView(m_pTexture[BUFFER_VK_READ], NULL, &m_pRenderTargetView); in DX11Operation()