Searched refs:D3D12MA_DXGI_1_4 (Results 1 – 2 of 2) sorted by relevance
641 #ifndef D3D12MA_DXGI_1_4642 #define D3D12MA_DXGI_1_4 1 macro
27 #if D3D12MA_DXGI_1_42538 #if D3D12MA_DXGI_1_44064 #if D3D12MA_DXGI_1_4 in AllocatorPimpl()4098 #if D3D12MA_DXGI_1_4 in Init()4132 #if D3D12MA_DXGI_1_4 in Init()4144 #if D3D12MA_DXGI_1_4 in ~AllocatorPimpl()4817 #if D3D12MA_DXGI_1_4 in SetCurrentFrameIndex()4904 #if D3D12MA_DXGI_1_4 in GetBudget()5145 #if D3D12MA_DXGI_1_4 in UpdateD3D12Budget()