Searched refs:D3D12SerializeVersionedRootSignature (Results 1 – 6 of 6) sorted by relevance
122 d3d12SerializeVersionedRootSignature = &D3D12SerializeVersionedRootSignature; in LoadD3D12()
245 if (FAILED(D3D12SerializeVersionedRootSignature(&versioned_desc, in create_root_signature()476 …D3D12SerializeVersionedRootSignature = (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)GetProcAddres… in run_shader_with_raw_args()762 PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE ComputeTest::D3D12SerializeVersionedRootSignature; member in ComputeTest
354 static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE D3D12SerializeVersionedRootSignature; variable
256 PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE D3D12SerializeVersionedRootSignature; member
211 if (FAILED(ctx->D3D12SerializeVersionedRootSignature(&root_sig_desc, in create_root_signature()
2550 ctx->D3D12SerializeVersionedRootSignature = in d3d12_context_create()