Searched refs:D3D12_BLEND_FACTOR_COLOR (Results 1 – 3 of 3) sorted by relevance
116 D3D12_BLEND_FACTOR_COLOR = 1 << 0, enumerator
231 return D3D12_BLEND_FACTOR_COLOR; in need_blend_factor_rgb()366 if (state->blend_factor_flags == (D3D12_BLEND_FACTOR_COLOR | D3D12_BLEND_FACTOR_ALPHA) && in d3d12_create_blend_state()
1091 if (blend_factor_flags & (D3D12_BLEND_FACTOR_COLOR | D3D12_BLEND_FACTOR_ANY)) { in d3d12_draw_vbo()