Searched refs:D3D12_DIRTY_ROOT_SIGNATURE (Results 1 – 2 of 2) sorted by relevance
59 D3D12_DIRTY_ROOT_SIGNATURE = (1 << 14), enumerator78 D3D12_DIRTY_SHADER | D3D12_DIRTY_ROOT_SIGNATURE | \
1025 ctx->state_dirty |= D3D12_DIRTY_ROOT_SIGNATURE; in d3d12_draw_vbo()1042 if (ctx->cmdlist_dirty & D3D12_DIRTY_ROOT_SIGNATURE) { in d3d12_draw_vbo()