Searched refs:D3D12_DIRTY_VERTEX_BUFFERS (Results 1 – 3 of 3) sorted by relevance
55 D3D12_DIRTY_VERTEX_BUFFERS = (1 << 10), enumerator
1110 if (ctx->cmdlist_dirty & D3D12_DIRTY_VERTEX_BUFFERS) in d3d12_draw_vbo()1114 if (ctx->cmdlist_dirty & D3D12_DIRTY_VERTEX_BUFFERS) in d3d12_draw_vbo()
1295 ctx->state_dirty |= D3D12_DIRTY_VERTEX_BUFFERS; in d3d12_set_vertex_buffers()2179 ctx->state_dirty |= D3D12_DIRTY_VERTEX_BUFFERS; in d3d12_rebind_buffer()2225 ctx->state_dirty |= D3D12_DIRTY_VERTEX_BUFFERS; in d3d12_memory_barrier()