Searched refs:D3D12_DIRTY_VIEWPORT (Results 1 – 3 of 3) sorted by relevance
52 D3D12_DIRTY_VIEWPORT = (1 << 7), enumerator
1060 ctx->cmdlist_dirty |= D3D12_DIRTY_VIEWPORT; in d3d12_draw_vbo()1064 if (ctx->cmdlist_dirty & D3D12_DIRTY_VIEWPORT) { in d3d12_draw_vbo()
1351 ctx->state_dirty |= D3D12_DIRTY_VIEWPORT; in d3d12_set_viewport_states()1469 ctx->state_dirty |= D3D12_DIRTY_VIEWPORT; in d3d12_set_framebuffer_state()