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Searched refs:D3DCULL_NONE (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp292 device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in swapRect()
Drenderer9_utils.cpp232 cull = D3DCULL_NONE; // culling will be handled during draw in ConvertCullMode()
DBlit9.cpp656 device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in setCommonBlitState()
DStateManager9.cpp845 mRenderer9->getDevice()->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in setCullMode()
DRenderer9.cpp1996 mDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in clear()
2035 mDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in clear()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx9.cpp94 bd->pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in ImGui_ImplDX9_SetupRenderState()
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_pipe.h660 case D3DCULL_NONE: return PIPE_FACE_NONE; in d3dcull_to_pipe_face()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h504 D3DCULL_NONE = 1, enumerator