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Searched refs:D3DDMAPSAMPLER (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/include/D3D9/
Dd3d9types.h1229 #define D3DDMAPSAMPLER 256 macro
1230 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
1231 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
1232 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
1233 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9.c2635 Stage == D3DDMAPSAMPLER || in NineDevice9_GetTexture()
2640 if (Stage >= D3DDMAPSAMPLER) in NineDevice9_GetTexture()
2641 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetTexture()
2662 Stage == D3DDMAPSAMPLER || in NineDevice9_SetTexture()
2668 if (Stage >= D3DDMAPSAMPLER) in NineDevice9_SetTexture()
2669 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_SetTexture()
2740 Sampler == D3DDMAPSAMPLER || in NineDevice9_GetSamplerState()
2744 if (Sampler >= D3DDMAPSAMPLER) in NineDevice9_GetSamplerState()
2745 Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetSamplerState()
2763 Sampler == D3DDMAPSAMPLER || in NineDevice9_SetSamplerState()
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