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Searched refs:D3DPRESENT_INTERVAL_IMMEDIATE (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp66 return D3DPRESENT_INTERVAL_IMMEDIATE; in convertInterval()
71 return D3DPRESENT_INTERVAL_IMMEDIATE; in convertInterval()
DRenderer9.cpp469 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_IMMEDIATE) in generateConfigs()
/third_party/mesa3d/include/D3D9/
Dd3d9caps.h52 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 macro
/third_party/openh264/codec/console/dec/src/
Dd3d9_utils.cpp230 m_d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in InitResource()
411 m_d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in InitResource()
/third_party/mesa3d/src/gallium/frontends/nine/
Dswapchain9.c248 pParams->PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in NineSwapChain9_Resize()
989 This->params.PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE) { in NineSwapChain9_Present()
1314 pParams->PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE) { in NineSwapChain9_GetBackBufferCountForParams()
Dadapter9.c611 D3DPRESENT_INTERVAL_IMMEDIATE; in NineAdapter9_GetDeviceCaps()