Searched refs:D3DTA_CURRENT (Results 1 – 4 of 4) sorted by relevance
2802 [D3DTSS_COLORARG2] = D3DTA_CURRENT,2803 [D3DTSS_COLORARG0] = D3DTA_CURRENT,2805 [D3DTSS_ALPHAARG2] = D3DTA_CURRENT,2806 [D3DTSS_ALPHAARG0] = D3DTA_CURRENT,2807 [D3DTSS_RESULTARG] = D3DTA_CURRENT,
246 case D3DTA_CURRENT: return "CURRENT"; in nine_D3DTA_to_str()
1118 case D3DTA_CURRENT: in ps_get_ts_arg()1157 case D3DTA_CURRENT: in ps_get_ts_dst()1468 dst = ps_get_ts_dst(&ps, key->ts[s].resultarg ? D3DTA_TEMP : D3DTA_CURRENT); in nine_ff_build_ps()
325 #define D3DTA_CURRENT 0x00000001 macro