Searched refs:D3DTSS_COLORARG2 (Results 1 – 5 of 5) sorted by relevance
175 case D3DTSS_COLORARG2: return "COLORARG2"; in nine_D3DTSS_to_str()342 case D3DTSS_COLORARG2: in nine_dump_D3DTSS_value()
1753 (context->ff.tex_stage[s][D3DTSS_COLORARG2] == D3DTA_TEXTURE && in nine_ff_get_ps()1766 context->ff.tex_stage[s][D3DTSS_COLORARG2] == D3DTA_TEXTURE || in nine_ff_get_ps()1775 … if (used_c & 0x4) key.ts[s].colorarg2 = context->ff.tex_stage[s][D3DTSS_COLORARG2] & 0x7; in nine_ff_get_ps()1780 …if (used_c & 0x4) key.colorarg_b4[2] |= ((context->ff.tex_stage[s][D3DTSS_COLORARG2] >> 4) & 0x1) … in nine_ff_get_ps()1781 …if (used_c & 0x4) key.colorarg_b5[2] |= ((context->ff.tex_stage[s][D3DTSS_COLORARG2] >> 5) & 0x1) … in nine_ff_get_ps()
2802 [D3DTSS_COLORARG2] = D3DTA_CURRENT,
112 bd->pd3dDevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE); in ImGui_ImplDX9_SetupRenderState()
1182 D3DTSS_COLORARG2 = 3, enumerator