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Searched refs:D3DTS_WORLD (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx9.cpp137 bd->pd3dDevice->SetTransform(D3DTS_WORLD, &mat_identity); in ImGui_ImplDX9_SetupRenderState()
179 bd->pd3dDevice->GetTransform(D3DTS_WORLD, &last_world); in ImGui_ImplDX9_RenderDrawData()
270 bd->pd3dDevice->SetTransform(D3DTS_WORLD, &last_world); in ImGui_ImplDX9_RenderDrawData()
/third_party/mesa3d/include/D3D9/
Dd3d9types.h1235 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0) macro
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.c2913 context->ff.changed.transform[D3DTS_WORLD / 32] |= 1 << (D3DTS_WORLD % 32); in nine_state_set_defaults()