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Searched refs:DBG_TEXTURE (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/i915/
Di915_debug.h45 #define DBG_TEXTURE 0x10 macro
Di915_resource_texture.c956 I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", in i915_texture_create()
1009 I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", in i915_texture_from_handle()
Di915_debug.c43 {"texture", DBG_TEXTURE, "Texture information"},
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_debug.c45 { "tex", DBG_TEXTURE, "IDirect3DTexture9 implementation." },
Dnine_debug.h76 #define DBG_TEXTURE (1<<16) macro
Dtexture9.c39 #define DBG_CHANNEL DBG_TEXTURE
Dnine_memory_helper.c110 #define DBG_CHANNEL (DBG_BASETEXTURE|DBG_SURFACE|DBG_VOLUME|DBG_TEXTURE|DBG_CUBETEXTURE)