Searched refs:DBG_TEXTURE (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_debug.h | 45 #define DBG_TEXTURE 0x10 macro
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D | i915_resource_texture.c | 956 I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", in i915_texture_create() 1009 I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", in i915_texture_from_handle()
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D | i915_debug.c | 43 {"texture", DBG_TEXTURE, "Texture information"},
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_debug.c | 45 { "tex", DBG_TEXTURE, "IDirect3DTexture9 implementation." },
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D | nine_debug.h | 76 #define DBG_TEXTURE (1<<16) macro
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D | texture9.c | 39 #define DBG_CHANNEL DBG_TEXTURE
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D | nine_memory_helper.c | 110 #define DBG_CHANNEL (DBG_BASETEXTURE|DBG_SURFACE|DBG_VOLUME|DBG_TEXTURE|DBG_CUBETEXTURE)
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