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Searched refs:DEBUG_TGSI (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_tess.c52 if (LP_DEBUG & DEBUG_TGSI && templ->type == PIPE_SHADER_IR_TGSI) { in llvmpipe_create_tcs_state()
120 if (LP_DEBUG & DEBUG_TGSI) { in llvmpipe_create_tes_state()
Dlp_debug.h36 #define DEBUG_TGSI 0x2 macro
Dlp_state_vs.c53 if (LP_DEBUG & DEBUG_TGSI && templ->type == PIPE_SHADER_IR_TGSI) { in llvmpipe_create_vs_state()
Dlp_state_gs.c54 if (LP_DEBUG & DEBUG_TGSI && templ->type == PIPE_SHADER_IR_TGSI) { in llvmpipe_create_gs_state()
Dlp_state_fs_linear_llvm.c267 if (LP_DEBUG & DEBUG_TGSI) { in llvmpipe_fs_variant_linear_llvm()
Dlp_screen.c65 { "tgsi", DEBUG_TGSI, NULL },
Dlp_state_fs.c3959 if (LP_DEBUG & DEBUG_TGSI && templ->type == PIPE_SHADER_IR_TGSI) { in llvmpipe_create_fs_state()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_debug.h33 #define DEBUG_TGSI 0x4 macro
Dsvga_tgsi.c256 SVGA_DEBUG & DEBUG_TGSI) { in svga_tgsi_vgpu9_translate()
260 if (SVGA_DEBUG & DEBUG_TGSI) { in svga_tgsi_vgpu9_translate()
Dsvga_link.c127 if (SVGA_DEBUG & DEBUG_TGSI) { in svga_link_shaders()
Dsvga_screen.c62 { "tgsi", DEBUG_TGSI, NULL },
Dsvga_tgsi_vgpu10.c12993 if (SVGA_DEBUG & DEBUG_TGSI) { in svga_tgsi_vgpu10_translate()
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst2194 - st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IR