Home
last modified time | relevance | path

Searched refs:DE_ROUNDINGMODE_TO_NEAREST_EVEN (Results 1 – 12 of 12) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/debase/
DdeMath.c49 case _RC_NEAR: return DE_ROUNDINGMODE_TO_NEAREST_EVEN; in deGetRoundingMode()
59 case FE_TONEAREST: return DE_ROUNDINGMODE_TO_NEAREST_EVEN; in deGetRoundingMode()
79 case DE_ROUNDINGMODE_TO_NEAREST_EVEN: flag = _RC_NEAR; break; in deSetRoundingMode()
95 case DE_ROUNDINGMODE_TO_NEAREST_EVEN: flag = FE_TONEAREST; break; in deSetRoundingMode()
DdeFloat16.c224 DE_ASSERT(mode == DE_ROUNDINGMODE_TO_ZERO || mode == DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat32To16Round()
381 DE_ASSERT(mode == DE_ROUNDINGMODE_TO_ZERO || mode == DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat64To16Round()
DdeFloat16Test.c55 return deFloat32To16Round(val32, DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat32To16RTE()
DdeMath.h50 DE_ROUNDINGMODE_TO_NEAREST_EVEN = 0, enumerator
/third_party/skia/third_party/externals/angle2/src/tests/deqp_support/
Dangle_deqp_libtester_main.cpp64 if (!deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN)) in deqp_libtester_init_platform()
/third_party/vk-gl-cts/framework/common/
DtcuApp.cpp142 if (!deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN)) in App()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaPrecision.cpp320 deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp5905 return deFloat64To16Round(randomDouble(format, rnd, inputRange), DE_ROUNDINGMODE_TO_NEAREST_EVEN); in genRandom()
5943 dst.push_back(deFloat32To16Round(sign * minNormalized, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5946 …ush_back(deFloat32To16Round(sign * (minNormalized + minQuantum), DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5948 dst.push_back(deFloat32To16Round(sign * 0.5f, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5949 dst.push_back(deFloat32To16Round(sign * 1.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5950 dst.push_back(deFloat32To16Round(sign * 2.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5954 (deFloatLdExp(1.0f, maxExp) - maxQuantum)), DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5956 dst.push_back(deFloat32To16Round(sign * TCU_INFINITY, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp5905 return deFloat64To16Round(randomDouble(format, rnd, inputRange), DE_ROUNDINGMODE_TO_NEAREST_EVEN); in genRandom()
5943 dst.push_back(deFloat32To16Round(sign * minNormalized, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5946 …ush_back(deFloat32To16Round(sign * (minNormalized + minQuantum), DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5948 dst.push_back(deFloat32To16Round(sign * 0.5f, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5949 dst.push_back(deFloat32To16Round(sign * 1.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5950 dst.push_back(deFloat32To16Round(sign * 2.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5954 (deFloatLdExp(1.0f, maxExp) - maxQuantum)), DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
5956 dst.push_back(deFloat32To16Round(sign * TCU_INFINITY, DE_ROUNDINGMODE_TO_NEAREST_EVEN)); in genFixeds()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp501 vm[V_CONV_TO_FP16_RTE_RESULT] = deFloat32To16Round(1.22334445f, DE_ROUNDINGMODE_TO_NEAREST_EVEN); in TypeValues()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp501 vm[V_CONV_TO_FP16_RTE_RESULT] = deFloat32To16Round(1.22334445f, DE_ROUNDINGMODE_TO_NEAREST_EVEN); in TypeValues()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp6937 deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN); in verifyUniformValues()