Searched refs:DXGI_FORMAT_R16G16_FLOAT (Results 1 – 13 of 13) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DUtil.h | 51 case DXGI_FORMAT_R16G16_FLOAT: return kRG_SkColorChannelFlags; in GrDxgiFormatChannels() 87 case DXGI_FORMAT_R16G16_FLOAT: in GrDxgiFormatDesc() 117 case DXGI_FORMAT_R16G16_FLOAT: return 4; in GrDxgiFormatBytesPerBlock() 154 case DXGI_FORMAT_R16G16_FLOAT: return "R16G16_FLOAT"; in GrDxgiFormatToStr()
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D | GrD3DCaps.cpp | 302 DXGI_FORMAT_R16G16_FLOAT 641 constexpr DXGI_FORMAT format = DXGI_FORMAT_R16G16_FLOAT; in initFormatTable() 688 this->setColorType(GrColorType::kRG_F16, { DXGI_FORMAT_R16G16_FLOAT }); in initFormatTable() 1094 {GrColorType::kRG_F16, GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16G16_FLOAT) }, in getTestingCombinations()
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D | GrD3DPipelineStateBuilder.cpp | 190 return DXGI_FORMAT_R16G16_FLOAT; in attrib_type_to_format()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | Format.cpp | 208 case DXGI_FORMAT_R16G16_FLOAT: in FormatTranslate() 320 CASE(DXGI_FORMAT_R16G16_FLOAT); in FormatToName()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | dxgi_format_map_autogen.cpp | 139 case DXGI_FORMAT_R16G16_FLOAT: in GetComponentType() 388 case DXGI_FORMAT_R16G16_FLOAT: in GetFormat()
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D | dxgi_support_table_autogen.cpp | 335 case DXGI_FORMAT_R16G16_FLOAT: in GetDXGISupport_9_3() 928 case DXGI_FORMAT_R16G16_FLOAT: in GetDXGISupport_10_0() 1521 case DXGI_FORMAT_R16G16_FLOAT: in GetDXGISupport_10_1() 2114 case DXGI_FORMAT_R16G16_FLOAT: in GetDXGISupport_11_0() 2707 case DXGI_FORMAT_R16G16_FLOAT: in GetDXGISupport_11_1()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table_autogen.cpp | 1923 DXGI_FORMAT_R16G16_FLOAT, in Get() 1924 DXGI_FORMAT_R16G16_FLOAT, in Get() 1926 DXGI_FORMAT_R16G16_FLOAT, in Get() 1928 DXGI_FORMAT_R16G16_FLOAT, in Get()
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D | formatutils11.cpp | 95 case DXGI_FORMAT_R16G16_FLOAT: in GetDXGIFormatSizeInfo() 768 static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R16G16_FLOAT, in GetVertexFormatInfo()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 68 return DXGI_FORMAT_R16G16_FLOAT; in VertexFormatType()
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D | TextureD3D12.cpp | 303 return DXGI_FORMAT_R16G16_FLOAT; in D3D12TextureFormat()
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/third_party/astc-encoder/Source/ |
D | astcenccli_image_load_store.cpp | 1724 #define DXGI_FORMAT_R16G16_FLOAT 34 in load_dds_uncompressed_image() macro 1750 {16, 2, 2, RG16F_TO_RGBA16F, DXGI_FORMAT_R16G16_FLOAT}, in load_dds_uncompressed_image()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_screen.cpp | 915 DXGI_FORMAT_R16G16_FLOAT, in can_shader_image_load_all_formats()
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/third_party/skia/third_party/externals/d3d12allocator/src/ |
D | D3D12MemAlloc.cpp | 619 case DXGI_FORMAT_R16G16_FLOAT: in GetBitsPerPixel()
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