Searched refs:DepthMode (Results 1 – 6 of 6) sorted by relevance
100 enum DepthMode enum123 DepthMode depth;163 drawOp.depth = (DepthMode)rnd.getInt(0, DEPTHMODE_LAST-1); in randomizeDrawOp()
513 if (texObj->Attrib.DepthMode == params[0]) in set_tex_parameteri()520 texObj->Attrib.DepthMode = params[0]; in set_tex_parameteri()2374 *params = (GLfloat) obj->Attrib.DepthMode; in get_tex_parameterfv()2661 *params = (GLint) obj->Attrib.DepthMode; in get_tex_parameteriv()
547 format = texObj->Attrib.DepthMode; in update_tex_combine()
869 GLenum16 DepthMode; /**< GL_ARB_depth_texture */ member
347 obj->Attrib.DepthMode = ctx->API == API_OPENGL_CORE ? GL_RED : GL_LUMINANCE; in _mesa_initialize_texture_object()
438 GLenum depth_mode = texObj->Attrib.DepthMode; in get_texture_format_swizzle()