Home
last modified time | relevance | path

Searched refs:EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/extensions/
DEGL_ANGLE_platform_angle_d3d.txt61 EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F
104 EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is unspecified, it is
106 EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE should be EGL_TRUE or
114 If EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is specified when
125 RESOLVED: Added an EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE
/third_party/skia/third_party/externals/angle2/include/EGL/
Deglext_angle.h70 #define EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationEGL.cpp600 case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE: in ValidateGetPlatformDisplayCommon()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp992 attributes.get(EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_FALSE)); in initializeDevice()