Searched refs:EShLangMesh (Results 1 – 15 of 15) sorted by relevance
/third_party/glslang/glslang/Public/ |
D | ShaderLang.h | 113 EShLangMesh, enumerator 114 EShLangMeshNV = EShLangMesh, 139 EShLangMeshMask = (1 << EShLangMesh),
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/third_party/glslang/SPIRV/CInterface/ |
D | spirv_c_interface.cpp | 77 return EShLangMesh; in c_shader_stage()
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/third_party/glslang/glslang/MachineIndependent/ |
D | Initialize.cpp | 2228 stageBuiltins[EShLangMesh].append( in initialize() 4277 stageBuiltins[EShLangMesh].append( in initialize() 4304 stageBuiltins[EShLangMesh].append( in initialize() 4831 stageBuiltins[EShLangMesh].append( in initialize() 4842 stageBuiltins[EShLangMesh].append( in initialize() 4848 stageBuiltins[EShLangMesh].append( in initialize() 5048 stageBuiltins[EShLangMesh].append( in initialize() 5061 stageBuiltins[EShLangMesh].append( in initialize() 5072 stageBuiltins[EShLangMesh].append( in initialize() 5089 stageBuiltins[EShLangMesh].append( in initialize() [all …]
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D | ParseHelper.cpp | 490 if (language == EShLangMesh && variable) { in handleVariable() 713 (language == EShLangMesh && type.getQualifier().storage == EvqVaryingOut && in isIoResizeArray() 790 if (firstIteration || (language == EShLangMesh)) { in checkIoArraysConsistency() 819 } else if (language == EShLangMesh) { in getIoArrayImplicitSize() 859 else if (language == EShLangMesh) in checkIoArrayConsistency() 3165 if (language == EShLangMesh) in lValueErrorCheck() 4561 case EShLangMesh: in arraySizesCheck() 5535 case EShLangMesh: in finish() 5666 … if (language == EShLangGeometry || language == EShLangTessEvaluation || language == EShLangMesh) { in setLayoutQualifier() 5671 if (language == EShLangGeometry || language == EShLangMesh) { in setLayoutQualifier() [all …]
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D | Versions.cpp | 670 … case EShLangMesh: preamble += "#define GL_MESH_SHADER_NV 1 \n"; break; in getPreamble() 694 case EShLangMesh: return "mesh"; in StageName()
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D | linkValidate.cpp | 207 if (language == EShLangGeometry || language == EShLangMesh) in mergeModes() 217 if (language == EShLangMesh) in mergeModes() 1335 case EShLangMesh: in finalCheck() 2382 (language == EShLangMesh && type.getQualifier().storage == EvqVaryingOut && in isIoResizeArray()
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D | ShaderLang.cpp | 379 … InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMesh, source, in InitializeSymbolTables() 628 case EShLangMesh: in DeduceVersionProfile()
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D | intermOut.cpp | 1575 case EShLangMesh: in output()
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D | glslang.y | 1310 parseContext.requireStage($1.loc, EShLangMesh, "perviewNV");
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D | glslang_tab.cpp | 6742 parseContext.requireStage((yyvsp[0].lex).loc, EShLangMesh, "perviewNV"); in yyparse()
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/third_party/glslang/gtests/ |
D | TestFixture.cpp | 78 return EShLangMesh; in GetShaderStage()
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/third_party/glslang/glslang/CInterface/ |
D | glslang_c_interface.cpp | 178 return EShLangMesh; in c_shader_stage()
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/third_party/glslang/StandAlone/ |
D | StandAlone.cpp | 310 case EShLangMesh : name = "mesh.spv"; break; in GetBinaryName() 1843 return EShLangMesh; in FindLanguage()
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/third_party/glslang/SPIRV/ |
D | GlslangToSpv.cpp | 328 …case EShLangMesh: return (isMeshShaderEXT)? spv::ExecutionModelMeshEXT: spv::Execution… in TranslateExecutionModel() 736 if (glslangIntermediate->getStage() == EShLangMesh) { in TranslateBuiltInDecoration() 1883 case EShLangMesh: in TGlslangToSpvTraverser() 1907 if (glslangIntermediate->getStage() == EShLangMesh) { in TGlslangToSpvTraverser() 4784 if (glslangIntermediate->getStage() == EShLangMesh) { in filterMember() 4790 if (glslangIntermediate->getStage() != EShLangMesh) { in filterMember()
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/third_party/glslang/glslang/Include/ |
D | Types.h | 835 case EShLangMesh: in isArrayedIo()
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