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Searched refs:EShLangTask (Results 1 – 12 of 12) sorted by relevance

/third_party/glslang/glslang/Public/
DShaderLang.h111 EShLangTask, enumerator
112 EShLangTaskNV = EShLangTask,
137 EShLangTaskMask = (1 << EShLangTask),
/third_party/glslang/SPIRV/CInterface/
Dspirv_c_interface.cpp75 return EShLangTask; in c_shader_stage()
/third_party/glslang/gtests/
DTestFixture.cpp76 return EShLangTask; in GetShaderStage()
/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp2232 stageBuiltins[EShLangTask].append( in initialize()
4280 stageBuiltins[EShLangTask].append( in initialize()
4308 stageBuiltins[EShLangTask].append( in initialize()
4838 stageBuiltins[EShLangTask].append( in initialize()
5117 stageBuiltins[EShLangTask].append( in initialize()
5141 stageBuiltins[EShLangTask].append( in initialize()
5151 stageBuiltins[EShLangTask].append( in initialize()
5917 stageBuiltins[EShLangTask] .append(ballotDecls); in initialize()
6005 stageBuiltins[EShLangTask] .append(subgroupDecls); in initialize()
6006 stageBuiltins[EShLangTask] .append(computeSubgroupDecls); in initialize()
[all …]
DVersions.cpp669 … case EShLangTask: preamble += "#define GL_TASK_SHADER_NV 1 \n"; break; in getPreamble()
695 case EShLangTask: return "task"; in StageName()
DShaderLang.cpp385 … InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangTask, source, in InitializeSymbolTables()
629 case EShLangTask: in DeduceVersionProfile()
DintermOut.cpp1580 case EShLangTask: in output()
DParseHelper.cpp5532 case EShLangTask: in finish()
6206 case EShLangTask: in setLayoutQualifier()
6210 if (language == EShLangMesh || language == EShLangTask) { in setLayoutQualifier()
9141 } else if (language == EShLangTask && ! qualifier.isTaskMemory()) { in blockStageIoCheck()
9687 } else if (language == EShLangTask) { in updateStandaloneQualifierDefaults()
DlinkValidate.cpp1354 case EShLangTask: in finalCheck()
/third_party/glslang/glslang/CInterface/
Dglslang_c_interface.cpp176 return EShLangTask; in c_shader_stage()
/third_party/glslang/StandAlone/
DStandAlone.cpp311 case EShLangTask : name = "task.spv"; break; in GetBinaryName()
1845 return EShLangTask; in FindLanguage()
/third_party/glslang/SPIRV/
DGlslangToSpv.cpp327 …case EShLangTask: return (isMeshShaderEXT)? spv::ExecutionModelTaskEXT : spv::Executio… in TranslateExecutionModel()
1882 case EShLangTask: in TGlslangToSpvTraverser()