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Searched refs:EShLangVertex (Results 1 – 25 of 28) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dglslang_wrapper.cpp47 glslang::TShader warmUpShader(EShLangVertex); in Warmup()
116 EShLanguage language = EShLangVertex; in GlslangCompileToSpirv()
121 language = EShLangVertex; in GlslangCompileToSpirv()
/third_party/skia/third_party/externals/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp69 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TriangleSolidColor()
126 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TriangleInterpolateColor()
184 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TriangleSampleTexture()
/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp4180 stageBuiltins[EShLangVertex].append("vec4 ftransform();"); in initialize()
4187 s = &stageBuiltins[EShLangVertex]; in initialize()
5165 stageBuiltins[EShLangVertex].append( in initialize()
5181 stageBuiltins[EShLangVertex].append( in initialize()
5200 stageBuiltins[EShLangVertex].append( in initialize()
5210 stageBuiltins[EShLangVertex].append( in initialize()
5220 stageBuiltins[EShLangVertex].append( in initialize()
5226 stageBuiltins[EShLangVertex].append( in initialize()
5231 stageBuiltins[EShLangVertex].append( in initialize()
5238 stageBuiltins[EShLangVertex].append( in initialize()
[all …]
DVersions.cpp657 … case EShLangVertex: preamble += "#define GL_VERTEX_SHADER 1 \n"; break; in getPreamble()
682 case EShLangVertex: return "vertex"; in StageName()
1138 if (language == EShLangVertex) { in doubleCheck()
DParseHelper.cpp91 if (language == EShLangVertex || in TParseContext()
677 …generalUniformIndexing && base->getQualifier().isUniformOrBuffer() && language != EShLangVertex) || in handleIndexLimits()
678 …ixVectorIndexing && base->getQualifier().isPipeInput() && language == EShLangVertex && (base->getT… in handleIndexLimits()
4005 extensionTurnedOn(E_GL_ARB_vertex_attrib_64bit) && language == EShLangVertex && in globalQualifierTypeCheck()
4038 … else if (qualifier.storage == EvqVaryingOut && language == EShLangVertex && version == 300) in globalQualifierTypeCheck()
4054 case EShLangVertex: in globalQualifierTypeCheck()
4092 case EShLangVertex: in globalQualifierTypeCheck()
4450 if (qualifier.storage == EvqVaryingIn && language == EShLangVertex) { in arrayQualifierError()
4466 if (type.getQualifier().storage == EvqVaryingOut && language == EShLangVertex) { in arrayError()
4867 …if (qualifier.isMemory() || qualifier.isAuxiliary() || (language == EShLangVertex && qualifier.s… in redeclareBuiltinVariable()
[all …]
DShaderLang.cpp325 …bolTable(builtInParseables->getCommonString(), version, profile, spvVersion, EShLangVertex, source, in InitializeSymbolTables()
334 …InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangVertex, source, in InitializeSymbolTables()
2108 int firstStage = EShLangVertex, lastStage = EShLangFragment; in buildReflection()
Diomapper.cpp222 for (uint32_t idx = EShLangVertex; idx < EShLangCount; ++idx) { in operator ()()
240 for (uint32_t idx = EShLangVertex; idx < EShLangCount; ++idx) { in operator ()()
1593 for (int stage = EShLangVertex; stage < EShLangCount; stage++) { in doMap()
DlinkValidate.cpp1292 case EShLangVertex: in finalCheck()
1731 …if (! (!isEsProfile() && language == EShLangVertex && qualifier.isPipeInput()) || spvVersion.vulka… in addUsedLocation()
1860 if (stage == EShLangVertex && type.getQualifier().isPipeInput()) in computeTypeLocationSize()
DScan.cpp1957 && parseContext.language == EShLangVertex))) in dMat()
Dglslang.y1227 ((parseContext.language == EShLangVertex && $$.qualifier.storage == EvqVaryingOut) ||
1478 parseContext.requireStage($1.loc, EShLangVertex, "attribute");
1498 if (parseContext.language == EShLangVertex)
DintermOut.cpp1516 case EShLangVertex: in output()
/third_party/skia/third_party/externals/swiftshader/tests/VulkanUnitTests/
DDrawTests.cpp57 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TEST_F()
/third_party/glslang/SPIRV/CInterface/
Dspirv_c_interface.cpp51 return EShLangVertex; in c_shader_stage()
/third_party/ffmpeg/libavfilter/
Dglslang.cpp159 [GLSLANG_VERTEX] = EShLangVertex, in glslang_compile()
/third_party/glslang/gtests/
DGlslMapIO.FromFile.cpp126 …rmediate::computeTypeLocationSize(*(*outIt.second->getType()->getStruct())[j].type, EShLangVertex); in verifyIOMapping()
153 …lang::TIntermediate::computeTypeLocationSize(*(*in.getType()->getStruct())[j].type, EShLangVertex); in verifyIOMapping()
DTestFixture.cpp52 return EShLangVertex; in GetShaderStage()
DTestFixture.h655 glslang::TShader shader(EShLangVertex); in preprocess()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.h466 return EShLangVertex; in FindLanguage()
484 return EShLangVertex; in FindLanguage()
/third_party/glslang/glslang/Public/
DShaderLang.h93 EShLangVertex, enumerator
119 EShLangVertexMask = (1 << EShLangVertex),
/third_party/glslang/StandAlone/
DStandAlone.cpp298 case EShLangVertex: name = "vert.spv"; break; in GetBinaryName()
1813 return EShLangVertex; in FindLanguage()
1819 return EShLangVertex; in FindLanguage()
1848 return EShLangVertex; in FindLanguage()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcSpirvUtils.cpp61EShLangVertex, EShLangFragment, EShLangGeometry, EShLangTessControl, EShLangTessEvaluation, EShLan… in getGlslangStage()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp53 EShLangVertex, in getGlslangStage()
/third_party/glslang/glslang/CInterface/
Dglslang_c_interface.cpp152 return EShLangVertex; in c_shader_stage()
/third_party/skia/third_party/externals/tint/samples/
Dmain.cc855 return EShLangVertex; in pipeline_stage_to_esh_language()
860 return EShLangVertex; in pipeline_stage_to_esh_language()
/third_party/glslang/glslang/HLSL/
DhlslParseHelper.cpp94 if (language == EShLangVertex || in HlslParseContext()
2613 case EShLangVertex: in assignClipCullDistance()
2882 … (language == EShLangVertex || language == EShLangGeometry || language == EShLangTessEvaluation); in handleAssign()
6244 if (language == EShLangVertex) { in handleSemantic()
7368 case EShLangVertex: in setLayoutQualifier()
9517 … return language != EShLangVertex && language != EShLangCompute && language != EShLangFragment; in isInputBuiltIn()
9520 return language != EShLangVertex && language != EShLangCompute; in isInputBuiltIn()
9546 return language == EShLangVertex; in isInputBuiltIn()
9596 return language == EShLangGeometry || language == EShLangVertex; in isOutputBuiltIn()
9632 if (language == EShLangVertex) in correctInput()

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