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Searched refs:EXPECT_CACHE_HIT (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DD3D12CachingTests.cpp20 #define EXPECT_CACHE_HIT(N, statement) \ macro
121 EXPECT_CACHE_HIT(0u, device.CreateRenderPipeline(&desc)); in TEST_P()
134 EXPECT_CACHE_HIT(0u, device.CreateRenderPipeline(&desc)); in TEST_P()
162 EXPECT_CACHE_HIT(0u, device.CreateRenderPipeline(&desc)); in TEST_P()
177 EXPECT_CACHE_HIT(4u, device.CreateRenderPipeline(&desc)); in TEST_P()
199 EXPECT_CACHE_HIT(0u, device.CreateRenderPipeline(&desc)); in TEST_P()
230 EXPECT_CACHE_HIT(0u, device.CreateComputePipeline(&desc)); in TEST_P()
234 EXPECT_CACHE_HIT(0u, device.CreateComputePipeline(&desc)); in TEST_P()
247 EXPECT_CACHE_HIT(2u, device.CreateComputePipeline(&desc)); in TEST_P()
253 EXPECT_CACHE_HIT(2u, device.CreateComputePipeline(&desc)); in TEST_P()