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Searched refs:E_GL_ARB_shader_bit_encoding (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h158 const char* const E_GL_ARB_shader_bit_encoding = "GL_ARB_shader_bit_encoding"; variable
DVersions.cpp221 extensionBehavior[E_GL_ARB_shader_bit_encoding] = EBhDisable; in initializeExtensionBehavior()
DInitialize.cpp8556 const char* bitsConvertExt[2] = {E_GL_ARB_shader_bit_encoding, E_GL_ARB_gpu_shader5}; in identifyBuiltIns()