Searched refs:E_GL_ARB_shader_draw_parameters (Results 1 – 3 of 3) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | Versions.h | 140 const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters"; variable
|
D | Initialize.cpp | 7877 … symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters); in identifyBuiltIns() 7878 … symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters); in identifyBuiltIns() 7879 … symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in identifyBuiltIns() 9315 symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in identifyBuiltIns() 9468 symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in identifyBuiltIns()
|
D | Versions.cpp | 203 extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable; in initializeExtensionBehavior()
|