Searched refs:E_GL_ARM_shader_core_builtins (Results 1 – 3 of 3) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | Initialize.cpp | 8212 symbolTable.setVariableExtensions("gl_CoreCountARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8213 symbolTable.setVariableExtensions("gl_CoreIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8214 symbolTable.setVariableExtensions("gl_CoreMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8215 symbolTable.setVariableExtensions("gl_WarpIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8216 symbolTable.setVariableExtensions("gl_WarpMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8738 symbolTable.setVariableExtensions("gl_CoreCountARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8739 symbolTable.setVariableExtensions("gl_CoreIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8740 symbolTable.setVariableExtensions("gl_CoreMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8741 symbolTable.setVariableExtensions("gl_WarpIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() 8742 symbolTable.setVariableExtensions("gl_WarpMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns() [all …]
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D | Versions.h | 279 const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader_core_builtins"; variable
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D | Versions.cpp | 307 extensionBehavior[E_GL_ARM_shader_core_builtins] = EBhDisable; in initializeExtensionBehavior()
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