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Searched refs:E_GL_ARM_shader_core_builtins (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp8212 symbolTable.setVariableExtensions("gl_CoreCountARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8213 symbolTable.setVariableExtensions("gl_CoreIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8214 symbolTable.setVariableExtensions("gl_CoreMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8215 symbolTable.setVariableExtensions("gl_WarpIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8216 symbolTable.setVariableExtensions("gl_WarpMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8738 symbolTable.setVariableExtensions("gl_CoreCountARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8739 symbolTable.setVariableExtensions("gl_CoreIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8740 symbolTable.setVariableExtensions("gl_CoreMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8741 symbolTable.setVariableExtensions("gl_WarpIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
8742 symbolTable.setVariableExtensions("gl_WarpMaxIDARM", 1, &E_GL_ARM_shader_core_builtins); in identifyBuiltIns()
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DVersions.h279 const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader_core_builtins"; variable
DVersions.cpp307 extensionBehavior[E_GL_ARM_shader_core_builtins] = EBhDisable; in initializeExtensionBehavior()