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Searched refs:E_GL_EXT_shader_image_int64 (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h210 const char* const E_GL_EXT_shader_image_int64 = "GL_EXT_shader_image_int64"; variable
DScan.cpp1212 parseContext.extensionTurnedOn(E_GL_EXT_shader_image_int64)) { in tokenizeIdentifier()
1230 parseContext.extensionTurnedOn(E_GL_EXT_shader_image_int64)) { in tokenizeIdentifier()
1263 parseContext.extensionTurnedOn(E_GL_EXT_shader_image_int64)) in tokenizeIdentifier()
1280 parseContext.extensionTurnedOn(E_GL_EXT_shader_image_int64)) { in tokenizeIdentifier()
1303 parseContext.extensionTurnedOn(E_GL_EXT_shader_image_int64)) { in tokenizeIdentifier()
DVersions.cpp353 extensionBehavior[E_GL_EXT_shader_image_int64] = EBhDisable; in initializeExtensionBehavior()