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Searched refs:E_GL_NV_shader_sm_builtins (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp8202 … symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8203 … symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8204 … symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8205 … symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8728 … symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8729 … symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8730 … symbolTable.setVariableExtensions("gl_WarpIDNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8731 … symbolTable.setVariableExtensions("gl_SMIDNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8895 … symbolTable.setVariableExtensions("gl_WarpsPerSMNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
8896 … symbolTable.setVariableExtensions("gl_SMCountNV", 1, &E_GL_NV_shader_sm_builtins); in identifyBuiltIns()
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DVersions.h272 const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins"; variable
DVersions.cpp301 extensionBehavior[E_GL_NV_shader_sm_builtins] = EBhDisable; in initializeExtensionBehavior()