Home
last modified time | relevance | path

Searched refs:E_GL_NV_viewport_array2 (Results 1 – 4 of 4) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h257 const char* const E_GL_NV_viewport_array2 = "GL_NV_viewport_array2"; variable
283 const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2
DVersions.cpp286 extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable; in initializeExtensionBehavior()
DInitialize.cpp8078 … symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2); in identifyBuiltIns()
8097 …olTable.setVariableExtensions("gl_out", "gl_ViewportMask", 1, &E_GL_NV_viewport_array2); in identifyBuiltIns()
DParseHelper.cpp5860 requireExtensions(loc, 1, &E_GL_NV_viewport_array2, "view port array2"); in setLayoutQualifier()