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Searched refs:EnabledAttribCount (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_varray.c66 vao->Attrib[i].EnabledAttribCount = 0; in _mesa_glthread_reset_vao()
219 int attrib_count = ++vao->Attrib[binding_index].EnabledAttribCount; in enable_buffer()
230 int attrib_count = --vao->Attrib[binding_index].EnabledAttribCount; in disable_buffer()
Dglthread.h89 int EnabledAttribCount; /**< Number of enabled attribs using this buffer. */ member