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Searched refs:EvoCcw (Results 1 – 5 of 5) sorted by relevance

/third_party/glslang/glslang/Include/
DTypes.h358 EvoCcw enumerator
1260 case EvoCcw: return "ccw"; in getVertexOrderString()
/third_party/glslang/glslang/MachineIndependent/
DlinkValidate.cpp1305 vertexOrder = EvoCcw; in finalCheck()
DParseHelper.cpp5740 if (id == TQualifier::getVertexOrderString(EvoCcw)) { in setLayoutQualifier()
5741 publicType.shaderQualifiers.order = EvoCcw; in setLayoutQualifier()
/third_party/glslang/glslang/HLSL/
DhlslParseHelper.cpp1841 vertexOrder = EvoCcw; in handleEntryPointAttributes()
7209 if (id == TQualifier::getVertexOrderString(EvoCcw)) { in setLayoutQualifier()
/third_party/glslang/SPIRV/
DGlslangToSpv.cpp1818 case glslang::EvoCcw: mode = spv::ExecutionModeVertexOrderCcw; break; in TGlslangToSpvTraverser()