Searched refs:EvqFragDepth (Results 1 – 17 of 17) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
D | BaseTypes.h | 390 EvqFragDepth, enumerator 463 case EvqFragDepth: return "FragDepth"; break; in getQualifierString()
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D | Initialize.cpp | 493 …UILTINS, new TVariable(NewPoolTString("gl_FragDepth"), TType(EbtFloat, EbpHigh, EvqFragDepth, 1))); in IdentifyBuiltIns()
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D | OutputASM.cpp | 2895 case EvqFragDepth: return sw::Shader::PARAMETER_DEPTHOUT; in registerType() 2967 case EvqFragDepth: return 0; in registerIndex()
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/third_party/glslang/glslang/Include/ |
D | BaseTypes.h | 131 EvqFragDepth, enumerator 373 case EvqFragDepth: return "gl_FragDepth"; break; in GetStorageQualifierString()
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D | Types.h | 681 case EvqFragDepth: in isPipeOutput() 749 case EvqFragDepth: in isIo()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/ |
D | EarlyFragmentTestsOptimization.cpp | 50 if (qualifier == EvqFragDepth) in visitSymbol()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/ |
D | Pipeline.cpp | 79 case TQualifier::EvqFragDepth: in uses() 316 type.getQualifier() != TQualifier::EvqFragDepth; in SaturateVectorOf()
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D | EmitMetal.cpp | 1059 case TQualifier::EvqFragDepth: in emitFieldDeclaration()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | ValidateOutputs.cpp | 85 else if (qualifier == EvqFragDepth) in visitSymbol()
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D | BaseTypes.h | 1058 EvqFragDepth, // gl_FragDepth for ESSL300, or gl_FragDepthEXT for ESSL100, EXT_frag_depth. enumerator 1504 case EvqFragDepth: return "FragDepth"; in getQualifierString()
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D | util.cpp | 712 case EvqFragDepth: in IsBuiltinOutputVariable()
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D | CollectVariables.cpp | 602 case EvqFragDepth: in visitSymbol()
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D | OutputSPIRV.cpp | 462 case EvqFragDepth: in GetStorageClass() 548 case EvqFragDepth: in getSymbolIdAndStorageClass()
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D | SymbolTable_ESSL_autogen.cpp | 2274 StaticType::Get<EbtFloat, EbpHigh, EvqFragDepth, 1, 1>()); 25648 new TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, EvqFragDepth, 1); in initializeBuiltInVariables()
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D | SymbolTable_autogen.cpp | 3471 StaticType::Get<EbtFloat, EbpHigh, EvqFragDepth, 1, 1>()); 40441 new TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, EvqFragDepth, 1); in initializeBuiltInVariables()
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/third_party/glslang/glslang/MachineIndependent/ |
D | Initialize.cpp | 8252 SpecialQualifier("gl_FragDepth", EvqFragDepth, EbvFragDepth, symbolTable); in identifyBuiltIns() 8253 SpecialQualifier("gl_FragDepthEXT", EvqFragDepth, EbvFragDepth, symbolTable); in identifyBuiltIns()
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D | ParseHelper.cpp | 3151 case EvqFragDepth: in lValueErrorCheck()
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