Searched refs:F2DOT14_TO_FIXED (Results 1 – 3 of 3) sorted by relevance
554 F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()556 F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()618 apaint->u.scale.scale_x = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()625 apaint->u.scale.scale_y = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()659 apaint->u.rotate.angle = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()685 apaint->u.skew.x_skew_angle = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()686 apaint->u.skew.y_skew_angle = F2DOT14_TO_FIXED( FT_NEXT_SHORT( p ) ); in read_paint()
474 #define F2DOT14_TO_FIXED( x ) ( (FT_Long)(x) * 4 ) /* << 2 */ macro
813 INT_TO_F2DOT14, INT_TO_FIXED, F2DOT14_TO_FIXED): Use multiplication.