Searched refs:FrameStateInput (Results 1 – 3 of 3) sorted by relevance
697 struct FrameStateInput { struct698 FrameStateInput(Node* node_, FrameStateInputKind kind_) in FrameStateInput() function705 size_t operator()(FrameStateInput const& source) const { in operator() argument712 bool operator()(FrameStateInput const& lhs, in operator() argument713 FrameStateInput const& rhs) const { in operator()746 ZoneUnorderedMap<FrameStateInput, CachedStateValues*, FrameStateInput::Hash,747 FrameStateInput::Equal>
717 FrameStateInput key(node, kind); in AddInputsToFrameStateDescriptor()
664 FrameState FrameStateInput() const { in FrameStateInput() function in v8::internal::compiler::JSCallReducerAssembler977 FrameStateInput()); in ReduceFastApiCall()1371 FrameState outer_frame_state = FrameStateInput(); in ReduceArrayPrototypeForEach()1486 FrameState outer_frame_state = FrameStateInput(); in ReduceArrayPrototypeReduce()1641 FrameState outer_frame_state = FrameStateInput(); in ReduceArrayPrototypeMap()1781 FrameState outer_frame_state = FrameStateInput(); in ReduceArrayPrototypeFilter()1917 FrameState outer_frame_state = FrameStateInput(); in ReduceArrayPrototypeFind()2019 FrameState outer_frame_state = FrameStateInput(); in ReduceArrayPrototypeEverySome()2249 FrameState outer_frame_state = FrameStateInput(); in ReducePromiseConstructor()