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Searched refs:GET_AVAIL_BYTES (Results 1 – 1 of 1) sorted by relevance

/third_party/lzma/C/
DLzFind.c24 #define GET_AVAIL_BYTES(p) \ macro
113 static UInt32 MatchFinder_GetNumAvailableBytes(CMatchFinder *p) { return GET_AVAIL_BYTES(p); } in MatchFinder_GetNumAvailableBytes()
127 UInt32 curSize = 0xFFFFFFFF - GET_AVAIL_BYTES(p); in MatchFinder_ReadBlock()
139 const Byte *dest = p->buffer + GET_AVAIL_BYTES(p); in MatchFinder_ReadBlock()
172 if (GET_AVAIL_BYTES(p) > p->keepSizeAfter) in MatchFinder_ReadBlock()
191 keepBefore + (size_t)GET_AVAIL_BYTES(p)); in MatchFinder_MoveBlock()
213 if (p->keepSizeAfter >= GET_AVAIL_BYTES(p)) in MatchFinder_ReadIfRequired()
505 k = GET_AVAIL_BYTES(p); in MatchFinder_SetLimits()
828 p->keepSizeAfter == GET_AVAIL_BYTES(p)) in MatchFinder_CheckLimits()
837 if (GET_AVAIL_BYTES(p) >= p->numHashBytes) // optional optimization for last bytes of data. in MatchFinder_CheckLimits()