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Searched refs:GLES1State (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1State.cpp56 GLES1State::GLES1State() in GLES1State() function in gl::GLES1State
87 GLES1State::~GLES1State() = default;
90 void GLES1State::initialize(const Context *context, const State *state) in initialize()
182 void GLES1State::setAlphaFunc(AlphaTestFunc func, GLfloat ref) in setAlphaFunc()
189 void GLES1State::setClientTextureUnit(unsigned int unit) in setClientTextureUnit()
195 unsigned int GLES1State::getClientTextureUnit() const in getClientTextureUnit()
200 void GLES1State::setCurrentColor(const ColorF &color) in setCurrentColor()
206 const ColorF &GLES1State::getCurrentColor() const in getCurrentColor()
211 void GLES1State::setCurrentNormal(const angle::Vector3 &normal) in setCurrentNormal()
217 const angle::Vector3 &GLES1State::getCurrentNormal() const in getCurrentNormal()
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Dqueryutils.h25 class GLES1State; variable
197 void SetLightParameters(GLES1State *state,
201 void GetLightParameters(const GLES1State *state,
206 void SetLightModelParameters(GLES1State *state, GLenum pname, const GLfloat *params);
207 void GetLightModelParameters(const GLES1State *state, GLenum pname, GLfloat *params);
208 bool IsLightModelTwoSided(const GLES1State *state);
210 void SetMaterialParameters(GLES1State *state,
214 void GetMaterialParameters(const GLES1State *state,
223 void SetFogParameters(GLES1State *state, GLenum pname, const GLfloat *params);
224 void GetFogParameters(const GLES1State *state, GLenum pname, GLfloat *params);
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DGLES1Renderer.cpp76 GLES1State &gles1State = glState->gles1(); in prepareForDraw()
130 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_TEXTURE_ENVIRONMENT)) in prepareForDraw()
246 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_CLIENT_STATE_ENABLE) || in prepareForDraw()
247 gles1State.isDirty(GLES1State::DIRTY_GLES1_CURRENT_VECTOR)) in prepareForDraw()
280 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_MATRICES)) in prepareForDraw()
305 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_TEXTURE_ENVIRONMENT)) in prepareForDraw()
329 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_ALPHA_TEST)) in prepareForDraw()
335 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_MATERIAL)) in prepareForDraw()
347 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_LIGHTS)) in prepareForDraw()
396 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_FOG)) in prepareForDraw()
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DGLES1State.h148 class GLES1State final : angle::NonCopyable
151 GLES1State();
152 ~GLES1State();
Dqueryutils.cpp2273 void SetLightModelParameters(GLES1State *state, GLenum pname, const GLfloat *params) in SetLightModelParameters()
2290 void GetLightModelParameters(const GLES1State *state, GLenum pname, GLfloat *params) in GetLightModelParameters()
2307 bool IsLightModelTwoSided(const GLES1State *state) in IsLightModelTwoSided()
2312 void SetLightParameters(GLES1State *state, in SetLightParameters()
2373 void GetLightParameters(const GLES1State *state, in GetLightParameters()
2418 void SetMaterialParameters(GLES1State *state, in SetMaterialParameters()
2450 void GetMaterialParameters(const GLES1State *state, in GetMaterialParameters()
2551 void SetFogParameters(GLES1State *state, GLenum pname, const GLfloat *params) in SetFogParameters()
2576 void GetFogParameters(const GLES1State *state, GLenum pname, GLfloat *params) in GetFogParameters()
2752 GLES1State *state, in SetTextureEnv()
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DGLES1Renderer.h25 class GLES1State; variable
130 static int VertexArrayIndex(ClientVertexArrayType type, const GLES1State &gles1);
DState.h789 GLES1State &gles1() { return mGLES1State; } in gles1()
790 const GLES1State &gles1() const { return mGLES1State; } in gles1()
1132 GLES1State mGLES1State;
/third_party/skia/third_party/externals/angle2/src/
DlibGLESv2.gni242 "src/libANGLE/GLES1State.h",
373 "src/libANGLE/GLES1State.cpp",