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Searched refs:GLOBAL_SH_VS_CLEAR (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_device.h60 GLOBAL_SH_VS_CLEAR, enumerator
Dtu_clear_blit.c674 compile_shader(dev, build_clear_vs_shader(), 2, &offset, GLOBAL_SH_VS_CLEAR); in tu_init_clear_blit_shaders()
699 blit ? GLOBAL_SH_VS_BLIT : GLOBAL_SH_VS_CLEAR; in r3d_common()