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Searched refs:GLSLANG_EXPORT (Results 1 – 5 of 5) sorted by relevance

/third_party/glslang/glslang/Public/
DShaderLang.h55 #define GLSLANG_EXPORT __declspec(dllexport) macro
57 #define GLSLANG_EXPORT __declspec(dllimport) macro
60 #define GLSLANG_EXPORT __attribute__((visibility("default"))) macro
64 #ifndef GLSLANG_EXPORT
65 #define GLSLANG_EXPORT macro
82 GLSLANG_EXPORT int ShInitialize();
87 GLSLANG_EXPORT int ShFinalize();
219 GLSLANG_EXPORT const char* StageName(EShLanguage);
321 GLSLANG_EXPORT ShHandle ShConstructCompiler(const EShLanguage, int /*debugOptions unused*/); // one…
322 GLSLANG_EXPORT ShHandle ShConstructLinker(const EShExecutable, int /*debugOptions unused*/); // one…
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/third_party/glslang/glslang/Include/
Dglslang_c_interface.h239 #define GLSLANG_EXPORT __declspec(dllexport) macro
241 #define GLSLANG_EXPORT __declspec(dllimport)
244 #define GLSLANG_EXPORT __attribute__((visibility("default")))
248 #ifndef GLSLANG_EXPORT
249 #define GLSLANG_EXPORT macro
252 GLSLANG_EXPORT int glslang_initialize_process(void);
253 GLSLANG_EXPORT void glslang_finalize_process(void);
255 GLSLANG_EXPORT glslang_shader_t* glslang_shader_create(const glslang_input_t* input);
256 GLSLANG_EXPORT void glslang_shader_delete(glslang_shader_t* shader);
257 GLSLANG_EXPORT void glslang_shader_set_preamble(glslang_shader_t* shader, const char* s);
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/third_party/glslang/glslang/CInterface/
Dglslang_c_interface.cpp144 GLSLANG_EXPORT int glslang_initialize_process() { return static_cast<int>(glslang::InitializeProces… in glslang_initialize_process()
146 GLSLANG_EXPORT void glslang_finalize_process() { glslang::FinalizeProcess(); } in glslang_finalize_process()
310 GLSLANG_EXPORT glslang_shader_t* glslang_shader_create(const glslang_input_t* input) in glslang_shader_create()
334 GLSLANG_EXPORT void glslang_shader_set_preamble(glslang_shader_t* shader, const char* s) { in glslang_shader_set_preamble()
338 GLSLANG_EXPORT void glslang_shader_shift_binding(glslang_shader_t* shader, glslang_resource_type_t … in glslang_shader_shift_binding()
344 GLSLANG_EXPORT void glslang_shader_shift_binding_for_set(glslang_shader_t* shader, glslang_resource… in glslang_shader_shift_binding_for_set()
350 GLSLANG_EXPORT void glslang_shader_set_options(glslang_shader_t* shader, int options) in glslang_shader_set_options()
365 GLSLANG_EXPORT void glslang_shader_set_glsl_version(glslang_shader_t* shader, int version) in glslang_shader_set_glsl_version()
370 GLSLANG_EXPORT const char* glslang_shader_get_preprocessed_code(glslang_shader_t* shader) in glslang_shader_get_preprocessed_code()
375 GLSLANG_EXPORT int glslang_shader_preprocess(glslang_shader_t* shader, const glslang_input_t* input) in glslang_shader_preprocess()
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/third_party/glslang/SPIRV/CInterface/
Dspirv_c_interface.cpp84 GLSLANG_EXPORT void glslang_program_SPIRV_generate(glslang_program_t* program, glslang_stage_t stag… in glslang_program_SPIRV_generate()
93 GLSLANG_EXPORT void glslang_program_SPIRV_generate_with_options(glslang_program_t* program, glslang… in glslang_program_SPIRV_generate_with_options()
103 GLSLANG_EXPORT size_t glslang_program_SPIRV_get_size(glslang_program_t* program) { return program->… in glslang_program_SPIRV_get_size()
105 GLSLANG_EXPORT void glslang_program_SPIRV_get(glslang_program_t* program, unsigned int* out) in glslang_program_SPIRV_get()
110 GLSLANG_EXPORT unsigned int* glslang_program_SPIRV_get_ptr(glslang_program_t* program) in glslang_program_SPIRV_get_ptr()
115 GLSLANG_EXPORT const char* glslang_program_SPIRV_get_messages(glslang_program_t* program) in glslang_program_SPIRV_get_messages()
/third_party/glslang/StandAlone/
DStandAlone.cpp74 GLSLANG_EXPORT void ShOutputHtml();