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Searched refs:GLSL_REPORT_ERRORS (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshaderapi.c152 flags |= GLSL_REPORT_ERRORS; in _mesa_get_shader_flags()
1264 if (ctx->_Shader->Flags & GLSL_REPORT_ERRORS) { in _mesa_compile_shader()
1411 (ctx->_Shader->Flags & GLSL_REPORT_ERRORS)) { in link_program()
Dmtypes.h2289 #define GLSL_REPORT_ERRORS 0x40 /**< Print compilation errors */ macro