/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BufferDataTest.cpp | 87 glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in TEST_P() 93 glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in TEST_P() 97 glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); in TEST_P() 100 glBufferSubData(GL_ARRAY_BUFFER, 0, 0, zeroData); in TEST_P() 108 glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in TEST_P() 109 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in TEST_P() 114 glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P() 130 glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in TEST_P() 131 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P() 133 glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P() [all …]
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D | VertexAttributeTest.cpp | 197 glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in setupTest() 198 glBufferData(GL_ARRAY_BUFFER, dataSize, test.inputData, GL_STATIC_DRAW); in setupTest() 201 glBindBuffer(GL_ARRAY_BUFFER, 0); in setupTest() 206 glBindBuffer(GL_ARRAY_BUFFER, 0); in setupTest() 400 glBindBuffer(GL_ARRAY_BUFFER, *buffer); in InitQuadVertexBuffer() 401 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, nullptr, GL_STATIC_DRAW); in InitQuadVertexBuffer() 402 glBufferSubData(GL_ARRAY_BUFFER, 0, quadVerticesSize, quadVertices.data()); in InitQuadVertexBuffer() 411 glBindBuffer(GL_ARRAY_BUFFER, *buffer); in InitQuadPlusOneVertexBuffer() 412 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize + sizeof(Vector3), nullptr, GL_STATIC_DRAW); in InitQuadPlusOneVertexBuffer() 413 glBufferSubData(GL_ARRAY_BUFFER, 0, quadVerticesSize, quadVertices.data()); in InitQuadPlusOneVertexBuffer() [all …]
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D | DrawElementsTest.cpp | 94 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer.get()); in TEST_P() 95 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 130 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); in TEST_P() 131 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 234 glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffers[0]); in TEST_P() 235 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P() 240 glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffers[1]); in TEST_P() 241 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * testFlagData.size(), &testFlagData[0], in TEST_P() 251 glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffers[0]); in TEST_P() 255 glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffers[1]); in TEST_P() [all …]
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D | RobustBufferAccessBehaviorTest.cpp | 104 glBindBuffer(GL_ARRAY_BUFFER, bufferIncomplete); in runIndexOutOfRangeTests() 107 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * randomData.size(), randomData.data(), in runIndexOutOfRangeTests() 199 glBindBuffer(GL_ARRAY_BUFFER, vb); in TEST_P() 200 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), GL_STATIC_DRAW); in TEST_P() 281 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); in TEST_P() 282 glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(GLfloat), vertexData.data(), in TEST_P() 313 glBindBuffer(GL_ARRAY_BUFFER, buf); in TEST_P() 375 glBindBuffer(GL_ARRAY_BUFFER, positionBuf); in TEST_P() 376 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P() 384 glBindBuffer(GL_ARRAY_BUFFER, vbo); in TEST_P() [all …]
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D | ReadPixelsTest.cpp | 174 glBindBuffer(GL_ARRAY_BUFFER, mPBO); in TEST_P() 175 glBufferSubData(GL_ARRAY_BUFFER, 0, 4, data); in TEST_P() 177 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() 184 glUnmapBufferOES(GL_ARRAY_BUFFER); in TEST_P() 210 glBindBuffer(GL_ARRAY_BUFFER, mPBO); in TEST_P() 211 glBufferSubData(GL_ARRAY_BUFFER, 0, 4, data); in TEST_P() 213 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() 220 glUnmapBufferOES(GL_ARRAY_BUFFER); in TEST_P() 387 glBindBuffer(GL_ARRAY_BUFFER, mPBO); in TEST_P() 389 void *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() [all …]
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D | SimpleOperationTest.cpp | 66 static_cast<uint8_t *>(glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 1024, GL_MAP_READ_BIT)); in verifyBuffer() 71 glUnmapBufferOES(GL_ARRAY_BUFFER); in verifyBuffer() 139 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer.get()); in TEST_P() 140 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P() 267 glBindBuffer(GL_ARRAY_BUFFER, buffer.get()); in TEST_P() 271 glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); in TEST_P() 273 verifyBuffer(data, GL_ARRAY_BUFFER); in TEST_P() 281 glBindBuffer(GL_ARRAY_BUFFER, buffer.get()); in TEST_P() 282 glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); in TEST_P() 290 glBindBuffer(GL_ARRAY_BUFFER, buffer.get()); in TEST_P() [all …]
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D | StateChangeTest.cpp | 329 glBindBuffer(GL_ARRAY_BUFFER, attribBuffer); in TEST_P() 330 glBufferData(GL_ARRAY_BUFFER, red.size() * sizeof(GLColor), red.data(), GL_STATIC_DRAW); in TEST_P() 353 glBindBuffer(GL_ARRAY_BUFFER, attribBuffer); in TEST_P() 354 glBufferData(GL_ARRAY_BUFFER, blue.size() * sizeof(GLColor), blue.data(), GL_STATIC_DRAW); in TEST_P() 847 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); in TEST_P() 848 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(quadVertices[0]), in TEST_P() 948 glBindBuffer(GL_ARRAY_BUFFER, colorBuf); in TEST_P() 954 glBufferData(GL_ARRAY_BUFFER, colorData.size() * sizeof(GLColor), colorData.data(), in TEST_P() 964 glBufferSubData(GL_ARRAY_BUFFER, 0, colorData.size() * sizeof(GLColor), colorData.data()); in TEST_P() 990 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); in TEST_P() [all …]
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D | PBOExtensionTest.cpp | 58 glBindBuffer(GL_ARRAY_BUFFER, mPositionVBO); in testSetUp() 59 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in testSetUp() 60 glBindBuffer(GL_ARRAY_BUFFER, 0); in testSetUp() 88 glBindBuffer(GL_ARRAY_BUFFER, mPBO); in TEST_P() 90 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); in TEST_P() 99 glUnmapBufferOES(GL_ARRAY_BUFFER); in TEST_P()
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D | MemorySizeTest.cpp | 73 glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 76 glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result); in TEST_P() 84 glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result64); in TEST_P() 91 glBufferData(GL_ARRAY_BUFFER, kBufSize, buf.data(), GL_STATIC_DRAW); in TEST_P() 92 glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result); in TEST_P() 105 glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result64); in TEST_P()
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D | InstancingTest.cpp | 64 glBindBuffer(GL_ARRAY_BUFFER, mInstanceBuffer); in testSetUp() 65 glBufferData(GL_ARRAY_BUFFER, sizeof(mInstanceData), mInstanceData, GL_STATIC_DRAW); in testSetUp() 66 glBindBuffer(GL_ARRAY_BUFFER, 0); in testSetUp() 131 glBindBuffer(GL_ARRAY_BUFFER, storage == Buffer ? mInstanceBuffer : 0); in runTest() 140 glBindBuffer(GL_ARRAY_BUFFER, 0); in runTest() 542 glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P() 569 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer[0]); in TEST_P() 570 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); in TEST_P() 575 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer[1]); in TEST_P() 576 glBufferData(GL_ARRAY_BUFFER, sizeof(transform), transform, GL_STATIC_DRAW); in TEST_P() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 379 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 380 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 381 glBindBuffer(GL_ARRAY_BUFFER, 0); in Run() 563 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 564 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run() 565 glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vec3), &Vec3(1.0f, 2.0f, 3.0f)[0]); in Run() 566 glBufferSubData(GL_ARRAY_BUFFER, 12, sizeof(Vec3), &Vec3(4.0f, 5.0f, 6.0f)[0]); in Run() 567 glBindBuffer(GL_ARRAY_BUFFER, 0); in Run() 609 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 610 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 331 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 332 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run() 333 glBindBuffer(GL_ARRAY_BUFFER, 0); in Run() 497 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 498 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run() 499 glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Vec3), &Vec3(1.0f, 2.0f, 3.0f)[0]); in Run() 500 glBufferSubData(GL_ARRAY_BUFFER, 12, sizeof(Vec3), &Vec3(4.0f, 5.0f, 6.0f)[0]); in Run() 501 glBindBuffer(GL_ARRAY_BUFFER, 0); in Run() 544 glBindBuffer(GL_ARRAY_BUFFER, m_vbo); in Run() 545 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run() [all …]
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | BufferGL.cpp | 42 device->gl.BindBuffer(GL_ARRAY_BUFFER, mBuffer); in Buffer() 49 device->gl.BufferData(GL_ARRAY_BUFFER, mAllocatedSize, clearValues.data(), in Buffer() 53 device->gl.BufferData(GL_ARRAY_BUFFER, mAllocatedSize, nullptr, GL_STATIC_DRAW); in Buffer() 114 device->gl.BindBuffer(GL_ARRAY_BUFFER, mBuffer); in InitializeToZero() 115 device->gl.BufferSubData(GL_ARRAY_BUFFER, 0, size, clearValues.data()); in InitializeToZero() 129 gl.BindBuffer(GL_ARRAY_BUFFER, mBuffer); in MapAtCreationImpl() 130 mMappedData = gl.MapBufferRange(GL_ARRAY_BUFFER, 0, GetSize(), GL_MAP_WRITE_BIT); in MapAtCreationImpl() 150 gl.BindBuffer(GL_ARRAY_BUFFER, mBuffer); in MapAsyncImpl() 153 mappedData = gl.MapBufferRange(GL_ARRAY_BUFFER, offset, size, GL_MAP_READ_BIT); in MapAsyncImpl() 156 mappedData = gl.MapBufferRange(GL_ARRAY_BUFFER, offset, size, GL_MAP_WRITE_BIT); in MapAsyncImpl() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 80 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init() 88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init() 93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init() 98 glBindBuffer(GL_ARRAY_BUFFER, 0); in init() 99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init() 109 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init() 110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init() 118 glBindBuffer(GL_ARRAY_BUFFER, 0); in init() 119 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); in init() 124 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init() [all …]
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D | es3fBufferWriteTests.cpp | 439 GL_ARRAY_BUFFER, in iterate() 520 const deUint32 targetHint = GL_ARRAY_BUFFER; in iterate() 561 GL_ARRAY_BUFFER, in init() 618 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 619 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 620 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); in init() 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) in init() 636 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504)); in init() 639 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644) in init() 640 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_COPY, 1644) in init() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5PreciseQualifier.cpp | 154 gl.bindBuffer(GL_ARRAY_BUFFER, m_tf_buffer_id); in initTest() 155 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, DE_NULL, GL_STATIC_COPY); in initTest() 156 gl.bindBuffer(GL_ARRAY_BUFFER, 0); in initTest() 167 gl.bindBuffer(GL_ARRAY_BUFFER, m_vertex_positions_buffer_id); in initTest() 168 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, DE_NULL, GL_STATIC_DRAW); in initTest() 174 gl.bindBuffer(GL_ARRAY_BUFFER, m_vertex_weights_buffer_id); in initTest() 175 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, DE_NULL, GL_STATIC_DRAW); in initTest() 182 gl.bindBuffer(GL_ARRAY_BUFFER, m_vertex_positions_buffer_id); in initTest() 186 gl.bindBuffer(GL_ARRAY_BUFFER, m_vertex_weights_buffer_id); in initTest() 207 gl.bindBuffer(GL_ARRAY_BUFFER, 0); in deinit() [all …]
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D | esextcGPUShader5FmaPrecision.cpp | 76 gl.bindBuffer(GL_ARRAY_BUFFER, 0); in deinit() 199 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo_a_id); in initTest() 200 gl.bufferData(GL_ARRAY_BUFFER, sizeof(m_data_a), m_data_a, GL_STATIC_READ); in initTest() 204 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo_b_id); in initTest() 205 gl.bufferData(GL_ARRAY_BUFFER, sizeof(m_data_b), m_data_b, GL_STATIC_READ); in initTest() 209 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo_c_id); in initTest() 210 gl.bufferData(GL_ARRAY_BUFFER, sizeof(m_data_c), m_data_c, GL_STATIC_READ); in initTest() 221 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo_a_id); in initTest() 229 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo_b_id); in initTest() 237 gl.bindBuffer(GL_ARRAY_BUFFER, m_vbo_c_id); in initTest() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fNegativeBufferApiTests.cpp | 78 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init() 86 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init() 91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init() 96 glBindBuffer(GL_ARRAY_BUFFER, 0); in init() 97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init() 107 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init() 108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init() 116 glBindBuffer(GL_ARRAY_BUFFER, 0); in init() 117 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); in init() 127 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init() [all …]
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D | es2fBufferWriteTests.cpp | 439 GL_ARRAY_BUFFER, in iterate() 548 GL_ARRAY_BUFFER, in init() 626 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 627 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996) in init() 628 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 996)); in init() 636 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 504) in init() 641 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 716) in init() 645 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STREAM_DRAW, 1644) in init() 646 << DataStoreSpec(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1644) in init() 647 << DataStoreSpec(GL_ARRAY_BUFFER, GL_STATIC_DRAW, 1644) in init() [all …]
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/third_party/mesa3d/docs/gallium/ |
D | buffermapping.rst | 30 …1030917 glBufferDataARB(target = GL_ARRAY_BUFFER, size = 1572864, data = NULL, usage = GL_DYNAMIC_… 31 1030918 glBufferSubData(target = GL_ARRAY_BUFFER, offset = 0, size = 128, data = blob(128)) 34 1030937 glBufferSubData(target = GL_ARRAY_BUFFER, offset = 128, size = 128, data = blob(128)) 100 167585 glBufferData(target = GL_ARRAY_BUFFER, size = 196608, data = NULL, usage = GL_STREAM_DRAW) 101 167586 glBufferSubData(target = GL_ARRAY_BUFFER, offset = 0, size = 1728, data = blob(1728)) 103 167589 glBufferData(target = GL_ARRAY_BUFFER, size = 196608, data = NULL, usage = GL_STREAM_DRAW) 104 167590 glBufferSubData(target = GL_ARRAY_BUFFER, offset = 0, size = 27456, data = blob(27456)) 120 7251918 glBindBuffer(target = GL_ARRAY_BUFFER, buffer = 115052) 121 …7251919 glBufferData(target = GL_ARRAY_BUFFER, size = 144, data = blob(144), usage = GL_STREAM_DRA… 122 7251921 glBindBuffer(target = GL_ARRAY_BUFFER, buffer = 115052) [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | InstancingPerf.cpp | 202 glBindBuffer(GL_ARRAY_BUFFER, mBuffers[1]); in initializeBenchmark() 203 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(positionData), &positionData[0], GL_STATIC_DRAW); in initializeBenchmark() 210 glBindBuffer(GL_ARRAY_BUFFER, mBuffers[2]); in initializeBenchmark() 211 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mTranslateData), &mTranslateData[0], in initializeBenchmark() 220 glBindBuffer(GL_ARRAY_BUFFER, mBuffers[3]); in initializeBenchmark() 221 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mSizeData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark() 229 glBindBuffer(GL_ARRAY_BUFFER, mBuffers[4]); in initializeBenchmark() 230 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mColorData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark() 301 glBindBuffer(GL_ARRAY_BUFFER, mBuffers[3]); in drawBenchmark() 302 glBufferSubData(GL_ARRAY_BUFFER, 0, VectorSizeBytes(mSizeData), &mSizeData[0]); in drawBenchmark() [all …]
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D | VertexArrayPerfTest.cpp | 132 glBindBuffer(GL_ARRAY_BUFFER, mBuffers[0]); in initializeBenchmark() 139 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in rebindVertexArray() 144 glBindBuffer(GL_ARRAY_BUFFER, 0); in rebindVertexArray() 152 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in updateBufferData() 155 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in updateBufferData() 157 glBindBuffer(GL_ARRAY_BUFFER, 0); in updateBufferData() 174 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_STATIC_DRAW); in drawBenchmark()
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/third_party/skia/third_party/externals/angle2/samples/torus_lighting/ |
D | TorusBufferStorage.cpp | 107 glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in initialize() 114 glBindBuffer(GL_ARRAY_BUFFER, mHueBuffer); in initialize() 125 glBindBuffer(GL_ARRAY_BUFFER, mHueBuffer); in destroy() 126 glUnmapBuffer(GL_ARRAY_BUFFER); in destroy() 127 glBindBuffer(GL_ARRAY_BUFFER, 0); in destroy() 181 glBindBuffer(GL_ARRAY_BUFFER, mHueBuffer); in generateTorus() 182 glBufferStorageEXT(GL_ARRAY_BUFFER, kHuesSize * sizeof(GLfloat), hues.data(), in generateTorus() 186 glMapBufferRange(GL_ARRAY_BUFFER, 0, kHuesSize * sizeof(GLfloat), in generateTorus()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 73 ctx.glBindBuffer(GL_ARRAY_BUFFER, buffer); in buffer_data() 81 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in buffer_data() 86 ctx.glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in buffer_data() 91 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in buffer_data() 92 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in buffer_data() 103 ctx.glBindBuffer(GL_ARRAY_BUFFER, buffer); in buffer_sub_data() 104 ctx.glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in buffer_sub_data() 112 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0); in buffer_sub_data() 113 ctx.glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); in buffer_sub_data() 118 ctx.glBindBuffer(GL_ARRAY_BUFFER, buffer); in buffer_sub_data() [all …]
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 147 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 186 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 226 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 275 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 315 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 352 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 395 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 432 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 469 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() 510 gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffers[0]); in init() [all …]
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