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Searched refs:GL_RGB32_FIXED_ANGLEX (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/common/
Dangleutils.h301 #define GL_RGB32_FIXED_ANGLEX 0x6AE8 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DFormat_table_autogen.cpp190 …{ FormatID::R32G32B32_FIXED, GL_RGB32_FIXED_ANGLEX, GL_RGB32_FIXED_ANGLEX, GenerateMip<R32G32B32F>…
619 case GL_RGB32_FIXED_ANGLEX: in InternalFormatToID()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_format_table_autogen.cpp1620 mIntendedGLFormat = GL_RGB32_FIXED_ANGLEX; in initialize()