/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderDrawParametersTests.cpp | 381 gl.drawArrays(GL_TRIANGLE_STRIP, 1, 4); in drawCommand() 407 gl.drawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, (GLvoid*)(2 * sizeof(GLushort))); in drawCommand() 452 gl.drawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0); in drawCommand() 497 gl.drawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0); in drawCommand() 523 gl.drawArraysInstanced(GL_TRIANGLE_STRIP, 2, 4, 2); in drawCommand() 549 gl.drawElementsInstanced(GL_TRIANGLE_STRIP, 6, GL_UNSIGNED_SHORT, (GLvoid*)0, 3); in drawCommand() 578 gl.multiDrawArrays(GL_TRIANGLE_STRIP, dFirst, dCount, 2); in drawCommand() 607 gl.multiDrawElements(GL_TRIANGLE_STRIP, dCount, GL_UNSIGNED_SHORT, dIndices, 2); in drawCommand() 656 gl.multiDrawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0, 3, sizeof(SDPDrawArraysIndirectCommand)); in drawCommand() 709 gl.multiDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0, 3, in drawCommand() [all …]
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D | gl4cIndirectParametersTests.cpp | 442 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 2, 0); in draw() 464 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 2, 1, 0); in verifyErrors() 475 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 4, 0); in verifyErrors() 489 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 2, 0); in verifyErrors() 638 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, 0, 0, 2, 0); in draw() 660 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 2, 1, 0); in verifyErrors() 671 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 0, 4, 0); in verifyErrors() 685 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 0, 3, 0); in verifyErrors()
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D | gl4cShaderImageLoadStoreTests.cpp | 1429 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write() 1619 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read() 2494 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write() 2674 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteMS() 2690 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteMS() 2734 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteCubeArray() 3013 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read() 3109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in ReadCube() 3346 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in ReadMS() 3548 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Atomic() [all …]
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D | gl4cVertexAttribBindingTests.cpp | 348 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 358 glDrawArrays(GL_TRIANGLE_STRIP, 4, 4); in Run() 3111 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run() 3126 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, 1, 0, 0); in Run() 3143 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run() 3164 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run() 3176 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run() 3188 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, 1, 0, 0); in Run() 3352 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, 1, 0, 0); in Run() 3359 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, in Run() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1166 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write() 1466 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read() 1883 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write() 2411 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read() 2824 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Atomic() 3505 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 3698 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 3702 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 3923 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 4061 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in Run() [all …]
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/third_party/mesa3d/src/broadcom/ci/ |
D | broadcom-rpi3-fails.txt | 316 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 317 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 318 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 319 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 320 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 321 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 322 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 323 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 324 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 325 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LIN… [all …]
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D | vc4-rpi3-fails.txt | 635 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 636 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 637 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 638 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 639 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 640 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 641 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 642 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 643 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL… 644 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LIN… [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break; in generateVertices() 355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); in iterate() 449 …text, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP)); in init() 457 …t, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP)); in init() 471 …th_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init() 479 …_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init() 493 …_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init() 501 …ncil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init()
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D | es3fMultiviewTests.cpp | 282 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in iterate() 292 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in iterate()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | DrawTextureTest.cpp | 174 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TEST_P() 180 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TEST_P() 186 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TEST_P()
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/third_party/mesa3d/src/mesa/main/ |
D | draw_validate.c | 269 (1 << GL_TRIANGLE_STRIP) | in _mesa_update_valid_to_render_state() 305 case GL_TRIANGLE_STRIP: in _mesa_update_valid_to_render_state() 412 (1 << GL_TRIANGLE_STRIP) | in _mesa_update_valid_to_render_state()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderRendering.cpp | 256 case GL_TRIANGLE_STRIP: in getTestName() 279 case GL_TRIANGLE_STRIP: in getTestName() 302 case GL_TRIANGLE_STRIP: in getTestName() 421 SHADER_INPUT_TRIANGLES, GL_TRIANGLE_STRIP, SHADER_INPUT_TRIANGLES_WITH_ADJACENCY, in init() 3814 …if (drawcall_mode != GL_TRIANGLES && drawcall_mode != GL_TRIANGLE_STRIP && drawcall_mode != GL_TRI… in GeometryShaderRenderingTrianglesCase() 4034 case GL_TRIANGLE_STRIP: in GeometryShaderRenderingTrianglesCase() 4221 case GL_TRIANGLE_STRIP: in getAmountOfVerticesPerInstance() 4610 case GL_TRIANGLE_STRIP: in getGeometryShaderCode() 4651 case GL_TRIANGLE_STRIP: in getGeometryShaderCode() 4692 case GL_TRIANGLE_STRIP: in getGeometryShaderCode() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcPolygonOffsetClampTests.cpp | 379 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test() 395 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test() 410 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test() 420 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test() 484 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in readDepthValue()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 151 case GL_TRIANGLE_STRIP: return rr::PRIMITIVETYPE_TRIANGLE_STRIP; in mapGLPrimitiveType() 187 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP; in mapGLGeometryShaderOutputType() 203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES; in mapGLGeometryShaderInputType()
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/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_exec.c | 153 } else if ((*mode == GL_TRIANGLE_STRIP || *mode == GL_TRIANGLE_FAN) && in vbo_try_prim_conversion() 338 case GL_TRIANGLE_STRIP: in vbo_copy_vertices()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | MemoryBarrierTest.cpp | 802 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in vertexAttribArrayBitBufferWriteThenVertexRead() 837 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in vertexAttribArrayBitVertexReadThenBufferWrite() 960 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in elementArrayBitBufferWriteThenIndexRead() 989 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in elementArrayBitIndexReadThenBufferWrite() 1109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in uniformBitBufferWriteThenUBORead() 1137 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in uniformBitUBOReadThenBufferWrite() 1259 glDrawArraysIndirect(GL_TRIANGLE_STRIP, nullptr); in commandBitBufferWriteThenIndirectRead() 1290 glDrawArraysIndirect(GL_TRIANGLE_STRIP, nullptr); in commandBitIndirectReadThenBufferWrite() 1933 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in atomicCounterBitBufferWriteThenAtomic() 1962 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in atomicCounterBitAtomicThenBufferWrite() [all …]
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D | ProvokingVertexTest.cpp | 219 glDrawArrays(GL_TRIANGLE_STRIP, 0, 6); in TEST_P() 268 glDrawElements(GL_TRIANGLE_STRIP, 12, GL_UNSIGNED_INT, indexData); in TEST_P()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 177 case GL_TRIANGLE_STRIP: return "triangle_strip"; in primitiveTypeToString() 2303 : GeometryShaderRenderTest (context, name, desc, GL_TRIANGLES, GL_TRIANGLE_STRIP, "a_color") in VaryingTest() 2360 : GeometryExpanderRenderTest (context, name, desc, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP) in TriangleStripAdjacencyVertexCountTest() 2490 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase() 3472 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTextureLayer() 3770 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase() 4209 m_cases[0].value = GL_TRIANGLE_STRIP; in GeometryShaderOutputQueryCase() 4376 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase() 4509 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase() 5813 case PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP; in getOutputPrimitive() [all …]
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/third_party/openGLES/extensions/IBM/ |
D | IBM_multimode_draw_arrays.txt | 51 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, 83 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
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/third_party/skia/third_party/externals/opengl-registry/extensions/IBM/ |
D | IBM_multimode_draw_arrays.txt | 51 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, 83 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_multi_draw_arrays.txt | 58 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, 81 GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP,
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/third_party/openGLES/extensions/EXT/ |
D | EXT_multi_draw_arrays.txt | 58 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, 81 GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP,
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/third_party/openGLES/extensions/IGLOO/ |
D | IGLOO_swap_triangle_strip_vertex_pointerXXX.txt | 36 a glBegin(GL_TRIANGLE_STRIP) . . .glEnd(); 125 no error generated outside of glBegin(GL_TRIANGLE_STRIP) glEnd()
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/third_party/skia/third_party/externals/opengl-registry/extensions/IGLOO/ |
D | IGLOO_swap_triangle_strip_vertex_pointerXXX.txt | 36 a glBegin(GL_TRIANGLE_STRIP) . . .glEnd(); 125 no error generated outside of glBegin(GL_TRIANGLE_STRIP) glEnd()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 1132 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write() 1431 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read() 1847 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write() 2373 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read() 2789 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Atomic() 3461 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 3649 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 3653 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 3874 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run() 4012 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in Run() [all …]
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