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Searched refs:GL_TRIANGLE_STRIP (Results 1 – 25 of 164) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderDrawParametersTests.cpp381 gl.drawArrays(GL_TRIANGLE_STRIP, 1, 4); in drawCommand()
407 gl.drawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, (GLvoid*)(2 * sizeof(GLushort))); in drawCommand()
452 gl.drawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0); in drawCommand()
497 gl.drawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0); in drawCommand()
523 gl.drawArraysInstanced(GL_TRIANGLE_STRIP, 2, 4, 2); in drawCommand()
549 gl.drawElementsInstanced(GL_TRIANGLE_STRIP, 6, GL_UNSIGNED_SHORT, (GLvoid*)0, 3); in drawCommand()
578 gl.multiDrawArrays(GL_TRIANGLE_STRIP, dFirst, dCount, 2); in drawCommand()
607 gl.multiDrawElements(GL_TRIANGLE_STRIP, dCount, GL_UNSIGNED_SHORT, dIndices, 2); in drawCommand()
656 gl.multiDrawArraysIndirect(GL_TRIANGLE_STRIP, (GLvoid*)0, 3, sizeof(SDPDrawArraysIndirectCommand)); in drawCommand()
709 gl.multiDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0, 3, in drawCommand()
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Dgl4cIndirectParametersTests.cpp442 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 2, 0); in draw()
464 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 2, 1, 0); in verifyErrors()
475 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 4, 0); in verifyErrors()
489 gl.multiDrawArraysIndirectCount(GL_TRIANGLE_STRIP, 0, 0, 2, 0); in verifyErrors()
638 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, 0, 0, 2, 0); in draw()
660 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 2, 1, 0); in verifyErrors()
671 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 0, 4, 0); in verifyErrors()
685 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_BYTE, 0, 0, 3, 0); in verifyErrors()
Dgl4cShaderImageLoadStoreTests.cpp1429 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
1619 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
2494 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
2674 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteMS()
2690 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteMS()
2734 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteCubeArray()
3013 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
3109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in ReadCube()
3346 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in ReadMS()
3548 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Atomic()
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Dgl4cVertexAttribBindingTests.cpp348 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
358 glDrawArrays(GL_TRIANGLE_STRIP, 4, 4); in Run()
3111 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run()
3126 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, 1, 0, 0); in Run()
3143 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run()
3164 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run()
3176 …glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0, 1, 0, 0); in Run()
3188 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, 1, 0, 0); in Run()
3352 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, 1, 0, 0); in Run()
3359 glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, in Run()
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Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1166 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
1466 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
1883 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
2411 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
2824 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Atomic()
3505 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
3698 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
3702 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
3923 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
4061 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in Run()
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/third_party/mesa3d/src/broadcom/ci/
Dbroadcom-rpi3-fails.txt316 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
317 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
318 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
319 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
320 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
321 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
322 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
323 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
324 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
325 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LIN…
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Dvc4-rpi3-fails.txt635 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
636 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
637 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
638 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
639 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
640 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
641 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
642 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
643 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FIL…
644 spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LIN…
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fRasterizerDiscardTests.cpp138 case GL_TRIANGLE_STRIP: numVertices = numPrimitives+2; break; in generateVertices()
355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); in iterate()
449 …text, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, 0, GL_TRIANGLE_STRIP)); in init()
457 …t, "write_stencil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, 0, GL_TRIANGLE_STRIP)); in init()
471 …th_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init()
479 …_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_TRIANGLE_STRIP)); in init()
493 …_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init()
501 …ncil_triangle_strip", "triangle_strip", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); in init()
Des3fMultiviewTests.cpp282 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in iterate()
292 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in iterate()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
DDrawTextureTest.cpp174 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TEST_P()
180 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TEST_P()
186 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TEST_P()
/third_party/mesa3d/src/mesa/main/
Ddraw_validate.c269 (1 << GL_TRIANGLE_STRIP) | in _mesa_update_valid_to_render_state()
305 case GL_TRIANGLE_STRIP: in _mesa_update_valid_to_render_state()
412 (1 << GL_TRIANGLE_STRIP) | in _mesa_update_valid_to_render_state()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderRendering.cpp256 case GL_TRIANGLE_STRIP: in getTestName()
279 case GL_TRIANGLE_STRIP: in getTestName()
302 case GL_TRIANGLE_STRIP: in getTestName()
421 SHADER_INPUT_TRIANGLES, GL_TRIANGLE_STRIP, SHADER_INPUT_TRIANGLES_WITH_ADJACENCY, in init()
3814 …if (drawcall_mode != GL_TRIANGLES && drawcall_mode != GL_TRIANGLE_STRIP && drawcall_mode != GL_TRI… in GeometryShaderRenderingTrianglesCase()
4034 case GL_TRIANGLE_STRIP: in GeometryShaderRenderingTrianglesCase()
4221 case GL_TRIANGLE_STRIP: in getAmountOfVerticesPerInstance()
4610 case GL_TRIANGLE_STRIP: in getGeometryShaderCode()
4651 case GL_TRIANGLE_STRIP: in getGeometryShaderCode()
4692 case GL_TRIANGLE_STRIP: in getGeometryShaderCode()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcPolygonOffsetClampTests.cpp379 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test()
395 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test()
410 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test()
420 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in test()
484 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in readDepthValue()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceUtils.cpp151 case GL_TRIANGLE_STRIP: return rr::PRIMITIVETYPE_TRIANGLE_STRIP; in mapGLPrimitiveType()
187 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADEROUTPUTTYPE_TRIANGLE_STRIP; in mapGLGeometryShaderOutputType()
203 case GL_TRIANGLE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_TRIANGLES; in mapGLGeometryShaderInputType()
/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec.c153 } else if ((*mode == GL_TRIANGLE_STRIP || *mode == GL_TRIANGLE_FAN) && in vbo_try_prim_conversion()
338 case GL_TRIANGLE_STRIP: in vbo_copy_vertices()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DMemoryBarrierTest.cpp802 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in vertexAttribArrayBitBufferWriteThenVertexRead()
837 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in vertexAttribArrayBitVertexReadThenBufferWrite()
960 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in elementArrayBitBufferWriteThenIndexRead()
989 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in elementArrayBitIndexReadThenBufferWrite()
1109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in uniformBitBufferWriteThenUBORead()
1137 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in uniformBitUBOReadThenBufferWrite()
1259 glDrawArraysIndirect(GL_TRIANGLE_STRIP, nullptr); in commandBitBufferWriteThenIndirectRead()
1290 glDrawArraysIndirect(GL_TRIANGLE_STRIP, nullptr); in commandBitIndirectReadThenBufferWrite()
1933 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in atomicCounterBitBufferWriteThenAtomic()
1962 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in atomicCounterBitAtomicThenBufferWrite()
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DProvokingVertexTest.cpp219 glDrawArrays(GL_TRIANGLE_STRIP, 0, 6); in TEST_P()
268 glDrawElements(GL_TRIANGLE_STRIP, 12, GL_UNSIGNED_INT, indexData); in TEST_P()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fGeometryShaderTests.cpp177 case GL_TRIANGLE_STRIP: return "triangle_strip"; in primitiveTypeToString()
2303 : GeometryShaderRenderTest (context, name, desc, GL_TRIANGLES, GL_TRIANGLE_STRIP, "a_color") in VaryingTest()
2360 : GeometryExpanderRenderTest (context, name, desc, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP) in TriangleStripAdjacencyVertexCountTest()
2490 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase()
3472 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTextureLayer()
3770 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase()
4209 m_cases[0].value = GL_TRIANGLE_STRIP; in GeometryShaderOutputQueryCase()
4376 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase()
4509 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase()
5813 case PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP; in getOutputPrimitive()
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/third_party/openGLES/extensions/IBM/
DIBM_multimode_draw_arrays.txt51 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
83 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
/third_party/skia/third_party/externals/opengl-registry/extensions/IBM/
DIBM_multimode_draw_arrays.txt51 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
83 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_multi_draw_arrays.txt58 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
81 GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP,
/third_party/openGLES/extensions/EXT/
DEXT_multi_draw_arrays.txt58 GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
81 GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP,
/third_party/openGLES/extensions/IGLOO/
DIGLOO_swap_triangle_strip_vertex_pointerXXX.txt36 a glBegin(GL_TRIANGLE_STRIP) . . .glEnd();
125 no error generated outside of glBegin(GL_TRIANGLE_STRIP) glEnd()
/third_party/skia/third_party/externals/opengl-registry/extensions/IGLOO/
DIGLOO_swap_triangle_strip_vertex_pointerXXX.txt36 a glBegin(GL_TRIANGLE_STRIP) . . .glEnd();
125 no error generated outside of glBegin(GL_TRIANGLE_STRIP) glEnd()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp1132 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
1431 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
1847 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
2373 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
2789 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Atomic()
3461 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
3649 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
3653 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
3874 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
4012 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0); in Run()
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