Searched refs:GR_GL_READ_FRAMEBUFFER (Results 1 – 3 of 3) sorted by relevance
274 this->bindInternal(GR_GL_READ_FRAMEBUFFER, true); in bindForResolve()279 this->bindInternal(GR_GL_READ_FRAMEBUFFER, false); in bindForResolve()
892 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 macro
2409 GL_CALL(InvalidateFramebuffer(GR_GL_READ_FRAMEBUFFER, 1, &colorDiscardAttachment)); in resolveRenderFBOs()3435 this->bindSurfaceFBOForPixelOps(src, 0, GR_GL_READ_FRAMEBUFFER, kSrc_TempFBOTarget); in copySurfaceAsBlitFramebuffer()3453 this->unbindSurfaceFBOForPixelOps(src, 0, GR_GL_READ_FRAMEBUFFER); in copySurfaceAsBlitFramebuffer()