Searched refs:GR_GL_TEXTURE (Results 1 – 2 of 2) sorted by relevance
396 #define GR_GL_TEXTURE 0x1702 macro632 #define GR_GL_TEXTURE 0x1702 macro
1670 GR_GL_CALL(gpu->glInterface(), ObjectLabel(GR_GL_TEXTURE, id, -1, label.c_str())); in set_khr_debug_label()